Connotation analysis for Fedora Project codenames

mario juliano grande balletta mario.balletta at gmail.com
Mon Mar 26 13:26:18 UTC 2012


I'm new, so if my comments are evaluated by the time I have spent with
the Fedora community, then I understand they could be quickly, but
politely dismissed.  No worries there, time will come.

In the meantime, even though it is very difficult to gain concensus
from everyone in a diverse community like Fedora, to accept and adopt
a name for a release, we should still try and I think the process can
become fun again, it just takes unlocking some of the creativity and
imagination we already have and putting it down in writing.

Sure, in any organization, over time, processes and functions become
like tedium ad nauseum, and the official business like nature of tasks
can reduce the element of fun.  If the fun is missing, let's put it
back!

Get some ideas, find some logos, invent new slogans, new monikers, and
once the ideas start rolling in, the fun level will increase again, if
you smile, other people will smile back, simple human nature, works on
the web too.

I have browser through so many wiki pages over the last few months,
and I have laughed so many times and read so many interesting stories
about different people, so I know the fun is there, with the people.

I decided I will also make an effort to come up with a name for F18.

My only suggestion, based on being new with Fedora, and still full of
energy and excitment to work with all of you, is simply stay positive,
focus on the fun, smile, find ways to agree, look for the good, insist
on being happy, focus on the new, and make changes!

You can do it, you're Fedora!

" fedora sumus,  et oderint dum metuant! "

On Mon, Mar 26, 2012 at 9:05 AM, Matthias Clasen <mclasen at redhat.com> wrote:
> On Fri, 2012-03-23 at 10:24 -0400, seth vidal wrote:
>
>> I think we should drop the naming process altogether.
>>
>> For the following reasons:
>>
>> 1. the names do not serve any use
>> 2. the names are a waste of time and effort to administer the process
>> 3. no one remembers the names.
>> 4. the names are potentially divisive.
>>
>> Let's do away with naming releases altogether and side step this entire
>> issue.
>
> I agree - the naming thing started as a fun game, then it got
> 'standardized', and now it is just one more process that has stopped to
> be either fun or useful. Apart from the problems that Seth has listed,
> others have pointed out that the expected connection of the release name
> to the artwork is more often than not problematic.
>
> Time to reevaluate and come up with something fresh and fun that we can
> do for each release.
>
> How do we make that happen ?
>
> Matthias
>
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