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On 10/11/2014 09:44 PM, John Reiser wrote:<br>
<span style="white-space: pre;">>> bug velocity (increase in
the bug number divided by the time<br>
>> interval) over time<br>
> That quotient is a scalar. Please use "bug rate" instead of
"bug<br>
> velocity".Easy mnemonic: Velocity is a Vector, Speed is a
Scalar. <br>
> "Velocity" has multiple syllables and multiple coordinates,
"speed"<br>
> has one syllable and one coordinate.</span><br>
<br>
As a physicist, I see your point but I believe you are mistaken in
principle. Velocity is indeed a vector quantity, but it is a vector
in the parameter space you are considering. In our 3D world,
velocity vector is a time derivative of the 3D displacement. In the
bugzilla case, the system variable is scalar, so velocity is a
scalar too. Normally, speed is the absolute value of velocity---one
has to work hard at teasing it out of simple-to-get velocity; in
this case they just are the same.<br>
<br>
'bug velocity' just rolled off the tongue, simply because 'bug' is
monosylabic and it somehow created a nice 'foot'. 'bug speed' sound
awkward to me, although I kind-of like 'bug rate'.<br>
<span style="white-space: pre;"><br>
> [Irony: the original poster has an address @nist.gov (US
National<br>
> Institute of Standards and Technology), where they should
know and<br>
> appreciate the difference.]<br>
> <br>
> </span><br>
<br>
Please don't mix my work in it. I don't speak for them, and they
don't for me, especially on Fedora issues.<br>
<br>
<span style="white-space: pre;"><br>
</span><br>
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