FreeSCI
Hans de Goede
j.w.r.degoede at hhs.nl
Tue May 1 17:52:16 UTC 2007
Jon Ciesla wrote:
> Brilliant! I've got it packaged and am ready to submit NAGI for review.
> The only thing holding me up now is when I was testing, I ran into a
> problem where trying to save a view object to a game in AGIStudio will
> segfault. GDB complains about something at line 313 in view.cpp, which
> makes sense given that all other objects save just fine.
>
> I'll contact upstream unless someone cares to look and sees something
> obvious.
>
Well if you can send me an srpm (link) then I can take a shot. This sounds like
a straightforward segfault, and I'm quite good at fixing those.
Regards,
Hans
p.s.
Although I think that shipping nagi as a development tool needed by agistudio
is fine, I think we should still clear this with Spot (he usually takes the
decisions on stuff like this). And it would still help if we had a couple of
freely redistributable games.
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