Mouse problems with tecnoballz

Hans de Goede hdegoede at redhat.com
Sun Sep 12 10:04:59 UTC 2010


Hi,

On 09/12/2010 11:35 AM, Andrea Musuruane wrote:
> Hi,
>      I was just updating tecnoballz because of #631335. While working
> on this, I noticed that the mouse handling is broken, at least on my
> F12. Tecnoballz detect the mouse always going up and the game is no
> longer controllable, even in the selection menu.
>
> I'm no C++ programmer and any help on this is really appreciated. I've
> already seeked other distributions' repositories for patches but I
> found none.
>

Hmm,

works fine for me, I added to following patch to the spec file from
git master:

diff -up tecnoballz-0.92/src/Makefile.am~ tecnoballz-0.92/src/Makefile.am
--- tecnoballz-0.92/src/Makefile.am~    2010-09-12 11:50:12.000000000 +0200
+++ tecnoballz-0.92/src/Makefile.am     2010-09-12 11:54:06.889850003 +0200
@@ -324,7 +324,7 @@ SOURCES_MAIN = \
    sprite_projectile.cc \
    sprite_ship.cc \
    sprite_wall.cc \
-  supervisor.c \
+  supervisor.cc \
    supervisor_bricks_level.cc \
    supervisor_main_menu.cc \
    supervisor_map_editor.cc \

And then added:
autoreconf -f -i

To the end of %setup and a local built package works just fine. Note
if you use this to fix the ftbfs you also need to add "BuildRequires: libtool"

Regards,

Hans


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