[Bug 817315] Review Request: megaglest - Open Source 3d real time strategy game

bugzilla at redhat.com bugzilla at redhat.com
Fri Jul 13 13:38:10 UTC 2012


https://bugzilla.redhat.com/show_bug.cgi?id=817315

--- Comment #15 from pcpa <paulo.cesar.pereira.de.andrade at gmail.com> ---
(In reply to comment #12)
> This doesn't build for now in rawhide:
> 
> DEBUG: -- Found Lua library: /usr/lib64/liblua.so
> DEBUG: -- Found Lua headers: /usr/include
> DEBUG: CMake Error at
> /usr/share/cmake/Modules/FindPackageHandleStandardArgs.cmake:97 (MESSAGE):
> DEBUG:   Could NOT find JPEG (missing: JPEG_LIBRARY JPEG_INCLUDE_DIR)
> DEBUG: Call Stack (most recent call first):
> DEBUG:   /usr/share/cmake/Modules/FindPackageHandleStandardArgs.cmake:288
> (_FPHSA_FAILURE_MESSAGE)
> DEBUG:   /usr/share/cmake/Modules/FindJPEG.cmake:31
> (FIND_PACKAGE_HANDLE_STANDARD_ARGS)
> DEBUG:   source/shared_lib/CMakeLists.txt:124 (FIND_PACKAGE)
> DEBUG: -- Configuring incomplete, errors occurred!
> DEBUG: RPM build errors:
> DEBUG: error: Bad exit status from /var/tmp/rpm-tmp.Sc90ca (%build)
> DEBUG:     Bad exit status from /var/tmp/rpm-tmp.Sc90ca (%build)
> DEBUG: Child return code was: 1
> 
> I will proceed with the review of all the other items in the meanwhile.

It should be missing some magic to find openjpeg headers or openjpeg cmake
files.
It builds in my computer, so, I will just also add turbojpeg-devel as build
requires.

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