[scorched3d: 7/12] Put back lost glew.h to GL/glew,h change.

Bruno Wolff III bruno at fedoraproject.org
Tue Jun 21 05:18:35 UTC 2011


commit f914d8f35dc59ef2aab065ec673cc2260e671058
Author: Bruno Wolff III <bruno at wolff.to>
Date:   Mon Jun 20 23:12:46 2011 -0500

    Put back lost glew.h to GL/glew,h change.

 scorched3d-syslibs.patch |   11 +++++++++++
 1 files changed, 11 insertions(+), 0 deletions(-)
---
diff --git a/scorched3d-syslibs.patch b/scorched3d-syslibs.patch
index fea1a9c..fb8b433 100644
--- a/scorched3d-syslibs.patch
+++ b/scorched3d-syslibs.patch
@@ -269,3 +269,14 @@
  .cpp.o:
  @am__fastdepCXX_TRUE@	$(CXXCOMPILE) -MT $@ -MD -MP -MF $(DEPDIR)/$*.Tpo -c -o $@ $<
  @am__fastdepCXX_TRUE@	$(am__mv) $(DEPDIR)/$*.Tpo $(DEPDIR)/$*.Po
+--- src/client/GLEXT/GLState.h.orig	2011-06-20 23:07:59.000000000 -0500
++++ src/client/GLEXT/GLState.h	2011-06-20 23:08:30.000000000 -0500
+@@ -22,7 +22,7 @@
+ #define AFX_GLSTATE_H__32B0E2D0_566D_4438_94E4_B12FE82430B1__INCLUDED_
+ 
+ #define WIN32_LEAN_AND_MEAN		// Exclude rarely-used stuff from Windows headers
+-#include "glew.h"
++#include "GL/glew.h"
+ 
+ class GLState  
+ {


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