[scorched3d: 7/12] Put back lost glew.h to GL/glew,h change.
Bruno Wolff III
bruno at fedoraproject.org
Tue Jun 21 05:18:35 UTC 2011
commit f914d8f35dc59ef2aab065ec673cc2260e671058
Author: Bruno Wolff III <bruno at wolff.to>
Date: Mon Jun 20 23:12:46 2011 -0500
Put back lost glew.h to GL/glew,h change.
scorched3d-syslibs.patch | 11 +++++++++++
1 files changed, 11 insertions(+), 0 deletions(-)
---
diff --git a/scorched3d-syslibs.patch b/scorched3d-syslibs.patch
index fea1a9c..fb8b433 100644
--- a/scorched3d-syslibs.patch
+++ b/scorched3d-syslibs.patch
@@ -269,3 +269,14 @@
.cpp.o:
@am__fastdepCXX_TRUE@ $(CXXCOMPILE) -MT $@ -MD -MP -MF $(DEPDIR)/$*.Tpo -c -o $@ $<
@am__fastdepCXX_TRUE@ $(am__mv) $(DEPDIR)/$*.Tpo $(DEPDIR)/$*.Po
+--- src/client/GLEXT/GLState.h.orig 2011-06-20 23:07:59.000000000 -0500
++++ src/client/GLEXT/GLState.h 2011-06-20 23:08:30.000000000 -0500
+@@ -22,7 +22,7 @@
+ #define AFX_GLSTATE_H__32B0E2D0_566D_4438_94E4_B12FE82430B1__INCLUDED_
+
+ #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
+-#include "glew.h"
++#include "GL/glew.h"
+
+ class GLState
+ {
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