[mesa/f17] rebase to 8.0.4 release + 8.0 branch fixes

Dave Airlie airlied at fedoraproject.org
Wed Sep 19 03:02:57 UTC 2012


commit 0cbff147e5ce075f5e7af2d1b93fee99c7405393
Author: Dave Airlie <airlied at redhat.com>
Date:   Wed Sep 19 13:00:52 2012 +1000

    rebase to 8.0.4 release + 8.0 branch fixes

 .gitignore           |    1 +
 mesa-8.0.1-git.patch |  265 ---------
 mesa-8.0.3-git.patch |  901 -------------------------------
 mesa-8.0.4-git.patch | 1447 ++++++++++++++++++++++++++++++++++++++++++++++++++
 mesa.spec            |    9 +-
 sources              |    2 +-
 6 files changed, 1455 insertions(+), 1170 deletions(-)
---
diff --git a/.gitignore b/.gitignore
index 544de56..eb6bf92 100644
--- a/.gitignore
+++ b/.gitignore
@@ -35,3 +35,4 @@ mesa-20100720.tar.bz2
 /MesaLib-8.0.1.tar.bz2
 /MesaLib-8.0.2.tar.bz2
 /MesaLib-8.0.3.tar.bz2
+/MesaLib-8.0.4.tar.bz2
diff --git a/mesa-8.0.4-git.patch b/mesa-8.0.4-git.patch
new file mode 100644
index 0000000..0a56d6f
--- /dev/null
+++ b/mesa-8.0.4-git.patch
@@ -0,0 +1,1447 @@
+diff --git a/bin/shortlog_mesa.sh b/bin/shortlog_mesa.sh
+new file mode 100755
+index 0000000..b20c52f
+--- /dev/null
++++ b/bin/shortlog_mesa.sh
+@@ -0,0 +1,23 @@
++#!/bin/bash
++
++# This script is used to generate the list of changes that
++# appears in the release notes files, with HTML formatting.
++
++
++typeset -i in_log=0
++
++git shortlog $* | while read l
++do
++    if [ $in_log -eq 0 ]; then
++	echo '<p>'$l'</p>'
++	echo '<ul>'
++	in_log=1
++    elif echo "$l" | egrep -q '^$' ; then
++	echo '</ul>'
++	echo
++	in_log=0
++    else
++        mesg=$(echo $l | sed 's/ (cherry picked from commit [0-9a-f]\+)//;s/\&/&amp;/g;s/</\&lt;/g;s/>/\&gt;/g')
++	echo '  <li>'${mesg}'</li>'
++    fi
++done
+diff --git a/docs/relnotes-8.0.4.html b/docs/relnotes-8.0.4.html
+index d5792aa..529140a 100644
+--- a/docs/relnotes-8.0.4.html
++++ b/docs/relnotes-8.0.4.html
+@@ -1,16 +1,13 @@
+-<HTML>
+-
++<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
++<html lang="en">
+ <head>
+-<TITLE>Mesa Release Notes</TITLE>
+-<link rel="stylesheet" type="text/css" href="mesa.css">
+-<meta http-equiv="content-type" content="text/html; charset=utf-8" />
++  <meta http-equiv="content-type" content="text/html; charset=utf-8">
++  <title>Mesa Release Notes</title>
++  <link rel="stylesheet" type="text/css" href="mesa.css">
+ </head>
++<body>
+ 
+-<BODY>
+-
+-<body bgcolor="#eeeeee">
+-
+-<H1>Mesa 8.0.4 Release Notes / July 10, 2012</H1>
++<h1>Mesa 8.0.4 Release Notes / July 10, 2012</h1>
+ 
+ <p>
+ Mesa 8.0.4 is a bug fix release which fixes bugs found since the 8.0.2 release.
+@@ -28,7 +25,9 @@ for DRI hardware acceleration.
+ 
+ <h2>MD5 checksums</h2>
+ <pre>
+-TBD
++02b96082d2f1ad72e7385f4022afafb9  MesaLib-8.0.4.tar.gz
++d546f988adfdf986cff45b1efa2d8a46  MesaLib-8.0.4.tar.bz2
++1f0fdabe6e8019d4de6c16e20e74d163  MesaLib-8.0.4.zip
+ </pre>
+ 
+ <h2>New features</h2>
+@@ -68,18 +67,18 @@ TBD
+   git log mesa-8.0.3..mesa-8.0.4
+ </pre>
+ 
+-<p>Andreas Betz (1):
++<p>Andreas Betz (1):</p>
+ <ul>
+   <li>vega: fix 565 color unpacking bug</li>
+-</ul></p>
++</ul>
+ 
+-<p>Antoine Labour (2):
++<p>Antoine Labour (2):</p>
+ <ul>
+   <li>meta: Cleanup the resources we allocate.</li>
+   <li>mesa: Free uniforms correclty.</li>
+-</ul></p>
++</ul>
+ 
+-<p>Brian Paul (22):
++<p>Brian Paul (22):</p>
+ <ul>
+   <li>docs: add link to 8.0.3 release notes</li>
+   <li>mesa: fix Z32_FLOAT -&gt; uint conversion functions</li>
+@@ -103,39 +102,39 @@ TBD
+   <li>st/mesa: fix mipmap image size computation w.r.t. texture arrays</li>
+   <li>draw: fix missing immediates bug in polygon stipple code</li>
+   <li>st/mesa: fix max_offset computation for base vertex</li>
+-</ul></p>
++</ul>
+ 
+-<p>Christoph Bumiller (1):
++<p>Christoph Bumiller (1):</p>
+ <ul>
+   <li>nv50: handle NEG,ABS modifiers for short RCP encoding</li>
+-</ul></p>
++</ul>
+ 
+-<p>Dylan Noblesmith (1):
++<p>Dylan Noblesmith (1):</p>
+ <ul>
+   <li>mesa: require GL_MAX_SAMPLES &gt;= 4 for GL 3.0</li>
+-</ul></p>
++</ul>
+ 
+-<p>Eric Anholt (1):
++<p>Eric Anholt (1):</p>
+ <ul>
+   <li>i965/vs: Fix texelFetchOffset()</li>
+-</ul></p>
++</ul>
+ 
+-<p>Ian Romanick (5):
++<p>Ian Romanick (5):</p>
+ <ul>
+   <li>docs: Add 8.0.3 release md5sums</li>
+   <li>glx/tests: Fix off-by-one error in allocating extension string buffer</li>
+   <li>glsl: Remove spurious printf messages</li>
+   <li>glsl: Fix pi/2 constant in acos built-in function</li>
+   <li>mesa: Bump version number to 8.0.4</li>
+-</ul></p>
++</ul>
+ 
+-<p>José Fonseca (2):
++<p>José Fonseca (2):</p>
+ <ul>
+   <li>mesa: Avoid void acinclude.m4 Android.common.mk Android.mk autogen.sh bin common.py configs configure.ac docs doxygen include Makefile scons SConstruct src tests arithmetic.</li>
+   <li>draw: Ensure that prepare is always run after LLVM garbagge collection.</li>
+-</ul></p>
++</ul>
+ 
+-<p>Kenneth Graunke (15):
++<p>Kenneth Graunke (15):</p>
+ <ul>
+   <li>mesa: Check for a negative "size" parameter in glCopyBufferSubData().</li>
+   <li>i965: Fix brw_swap_cmod() for LE/GE comparisons.</li>
+@@ -152,51 +151,51 @@ TBD
+   <li>i965/fs: Fix user-defined FS outputs with less than four components.</li>
+   <li>glsl: Hook up loop_variable_state destructor to plug a memory leak.</li>
+   <li>glsl: Don't trust loop analysis in the presence of function calls.</li>
+-</ul></p>
++</ul>
+ 
+-<p>Kurt Roeckx (1):
++<p>Kurt Roeckx (1):</p>
+ <ul>
+   <li>i830: Fix crash for GL_STENCIL_TEST in i830Enable()</li>
+-</ul></p>
++</ul>
+ 
+-<p>Lukas Rössler (1):
++<p>Lukas Rössler (1):</p>
+ <ul>
+   <li>glu: fix two Clang warnings</li>
+-</ul></p>
++</ul>
+ 
+-<p>Marek Olšák (2):
++<p>Marek Olšák (2):</p>
+ <ul>
+   <li>mesa: allow exposing GL3 without EXT_texture_integer</li>
+   <li>st/mesa: don't do srgb-&gt;linear conversion in decompress_with_blit</li>
+-</ul></p>
++</ul>
+ 
+-<p>Paul Seidler (1):
++<p>Paul Seidler (1):</p>
+ <ul>
+   <li>tests: include mesa headers</li>
+-</ul></p>
++</ul>
+ 
+-<p>Stéphane Marchesin (3):
++<p>Stéphane Marchesin (3):</p>
+ <ul>
+   <li>glx: Handle a null reply in QueryVersion.</li>
+   <li>i915g: Don't invert signalled/unsignalled fences</li>
+   <li>i915g: Don't avoid flushing when we have a pending fence.</li>
+-</ul></p>
++</ul>
+ 
+-<p>Thomas Gstädtner (1):
++<p>Thomas Gstädtner (1):</p>
+ <ul>
+   <li>gallium/targets: pass ldflags parameter to MKLIB</li>
+-</ul></p>
++</ul>
+ 
+-<p>Vadim Girlin (2):
++<p>Vadim Girlin (2):</p>
+ <ul>
+   <li>st/mesa: set stObj-&gt;lastLevel in guess_and_alloc_texture</li>
+   <li>r600g: check gpr count limit</li>
+-</ul></p>
++</ul>
+ 
+-<p>Vinson Lee (1):
++<p>Vinson Lee (1):</p>
+ <ul>
+   <li>st/mesa: Fix uninitialized members in glsl_to_tgsi_visitor constructor.</li>
+-</ul></p>
++</ul>
+ 
+ </body>
+ </html>
+diff --git a/src/egl/drivers/dri2/platform_android.c b/src/egl/drivers/dri2/platform_android.c
+index 1998941..1d99539 100644
+--- a/src/egl/drivers/dri2/platform_android.c
++++ b/src/egl/drivers/dri2/platform_android.c
+@@ -498,6 +498,14 @@ droid_add_configs_for_visuals(_EGLDriver *drv, _EGLDisplay *dpy)
+       for (j = 0; dri2_dpy->driver_configs[j]; j++) {
+          const EGLint surface_type = EGL_WINDOW_BIT | EGL_PBUFFER_BIT;
+          struct dri2_egl_config *dri2_conf;
++         unsigned int double_buffered = 0;
++
++         dri2_dpy->core->getConfigAttrib(dri2_dpy->driver_configs[j],
++            __DRI_ATTRIB_DOUBLE_BUFFER, &double_buffered);
++
++         /* support only double buffered configs */
++         if (!double_buffered)
++            continue;
+ 
+          dri2_conf = dri2_add_config(dpy, dri2_dpy->driver_configs[j],
+                count + 1, visuals[i].size, surface_type, NULL,
+@@ -523,17 +531,6 @@ droid_add_configs_for_visuals(_EGLDriver *drv, _EGLDisplay *dpy)
+       /* there is no front buffer so no OpenGL */
+       dri2_conf->base.RenderableType &= ~EGL_OPENGL_BIT;
+       dri2_conf->base.Conformant &= ~EGL_OPENGL_BIT;
+-
+-      /*
+-       * We want to make sure GL_DRAW_BUFFER for windows or pbuffers is always
+-       * GL_BACK.  For EGL configs that do not have a double DRI config, clear
+-       * the surface type.
+-       *
+-       * This is just to be on the safe side.  dri2_add_config never sets
+-       * EGL_WINDOW_BIT or EGL_PBUFFER_BIT for such configs.
+-       */
+-      if (!dri2_conf->dri_double_config)
+-         dri2_conf->base.SurfaceType = 0;
+    }
+ 
+    return (count != 0);
+diff --git a/src/gallium/state_trackers/egl/x11/native_ximage.c b/src/gallium/state_trackers/egl/x11/native_ximage.c
+index c0108fc..ae9c3b2 100644
+--- a/src/gallium/state_trackers/egl/x11/native_ximage.c
++++ b/src/gallium/state_trackers/egl/x11/native_ximage.c
+@@ -455,7 +455,7 @@ ximage_display_copy_to_pixmap(struct native_display *ndpy,
+    if (src->bind & PIPE_BIND_DISPLAY_TARGET) {
+       struct ximage_display *xdpy = ximage_display(ndpy);
+       enum pipe_format fmt = get_pixmap_format(&xdpy->base, pix);
+-      const struct ximage_config *xconf;
++      const struct ximage_config *xconf = NULL;
+       struct xlib_drawable xdraw;
+       int i;
+ 
+diff --git a/src/mesa/drivers/dri/common/xmlconfig.c b/src/mesa/drivers/dri/common/xmlconfig.c
+index 6d1d5ec..039e98a 100644
+--- a/src/mesa/drivers/dri/common/xmlconfig.c
++++ b/src/mesa/drivers/dri/common/xmlconfig.c
+@@ -86,7 +86,7 @@ static const char *__getProgramName () {
+ #endif
+ 
+ #if !defined(GET_PROGRAM_NAME)
+-#    if defined(__OpenBSD__) || defined(NetBSD) || defined(__UCLIBC__)
++#    if defined(__OpenBSD__) || defined(NetBSD) || defined(__UCLIBC__) || defined(ANDROID)
+ /* This is a hack. It's said to work on OpenBSD, NetBSD and GNU.
+  * Rogelio M.Serrano Jr. reported it's also working with UCLIBC. It's
+  * used as a last resort, if there is no documented facility available. */
+diff --git a/src/mesa/drivers/dri/i915/i830_state.c b/src/mesa/drivers/dri/i915/i830_state.c
+index 669fea8..647ba62 100644
+--- a/src/mesa/drivers/dri/i915/i830_state.c
++++ b/src/mesa/drivers/dri/i915/i830_state.c
+@@ -30,6 +30,7 @@
+ #include "main/context.h"
+ #include "main/macros.h"
+ #include "main/enums.h"
++#include "main/fbobject.h"
+ #include "main/dd.h"
+ #include "main/state.h"
+ 
+@@ -545,7 +546,7 @@ i830Scissor(struct gl_context * ctx, GLint x, GLint y, GLsizei w, GLsizei h)
+ 
+    DBG("%s %d,%d %dx%d\n", __FUNCTION__, x, y, w, h);
+ 
+-   if (ctx->DrawBuffer->Name == 0) {
++   if (_mesa_is_winsys_fbo(ctx->DrawBuffer)) {
+       x1 = x;
+       y1 = ctx->DrawBuffer->Height - (y + h);
+       x2 = x + w - 1;
+diff --git a/src/mesa/drivers/dri/i915/i915_state.c b/src/mesa/drivers/dri/i915/i915_state.c
+index 94c7327..3ab75a9 100644
+--- a/src/mesa/drivers/dri/i915/i915_state.c
++++ b/src/mesa/drivers/dri/i915/i915_state.c
+@@ -30,6 +30,7 @@
+ #include "main/context.h"
+ #include "main/macros.h"
+ #include "main/enums.h"
++#include "main/fbobject.h"
+ #include "main/dd.h"
+ #include "main/state.h"
+ #include "tnl/tnl.h"
+@@ -400,7 +401,7 @@ intelCalcViewport(struct gl_context * ctx)
+ {
+    struct intel_context *intel = intel_context(ctx);
+ 
+-   if (ctx->DrawBuffer->Name == 0) {
++   if (_mesa_is_winsys_fbo(ctx->DrawBuffer)) {
+       _math_matrix_viewport(&intel->ViewportMatrix,
+ 			    ctx->Viewport.X,
+ 			    ctx->DrawBuffer->Height - ctx->Viewport.Y,
+@@ -518,7 +519,7 @@ i915Scissor(struct gl_context * ctx, GLint x, GLint y, GLsizei w, GLsizei h)
+ 
+    DBG("%s %d,%d %dx%d\n", __FUNCTION__, x, y, w, h);
+ 
+-   if (ctx->DrawBuffer->Name == 0) {
++   if (_mesa_is_winsys_fbo(ctx->DrawBuffer)) {
+       x1 = x;
+       y1 = ctx->DrawBuffer->Height - (y + h);
+       x2 = x + w - 1;
+@@ -577,7 +578,7 @@ i915CullFaceFrontFace(struct gl_context * ctx, GLenum unused)
+    else if (ctx->Polygon.CullFaceMode != GL_FRONT_AND_BACK) {
+       mode = S4_CULLMODE_CW;
+ 
+-      if (ctx->DrawBuffer && ctx->DrawBuffer->Name != 0)
++      if (ctx->DrawBuffer && _mesa_is_user_fbo(ctx->DrawBuffer))
+          mode ^= (S4_CULLMODE_CW ^ S4_CULLMODE_CCW);
+       if (ctx->Polygon.CullFaceMode == GL_FRONT)
+          mode ^= (S4_CULLMODE_CW ^ S4_CULLMODE_CCW);
+diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
+index a66ccc7..78bc6f9 100644
+--- a/src/mesa/drivers/dri/i965/brw_context.c
++++ b/src/mesa/drivers/dri/i965/brw_context.c
+@@ -240,7 +240,7 @@ brwCreateContext(int api,
+    /* WM maximum threads is number of EUs times number of threads per EU. */
+    if (intel->gen >= 7) {
+       if (intel->gt == 1) {
+-	 brw->max_wm_threads = 86;
++	 brw->max_wm_threads = 48;
+ 	 brw->max_vs_threads = 36;
+ 	 brw->max_gs_threads = 36;
+ 	 brw->urb.size = 128;
+diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
+index 20b57bd..f213ca2 100644
+--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
++++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
+@@ -35,6 +35,7 @@ extern "C" {
+ #include "main/macros.h"
+ #include "main/shaderobj.h"
+ #include "main/uniforms.h"
++#include "main/fbobject.h"
+ #include "program/prog_parameter.h"
+ #include "program/prog_print.h"
+ #include "program/register_allocate.h"
+@@ -1595,6 +1596,9 @@ fs_visitor::compute_to_mrf()
+       }
+    }
+ 
++   if (progress)
++      live_intervals_valid = false;
++
+    return progress;
+ }
+ 
+@@ -1671,6 +1675,9 @@ fs_visitor::remove_duplicate_mrf_writes()
+       }
+    }
+ 
++   if (progress)
++      live_intervals_valid = false;
++
+    return progress;
+ }
+ 
+@@ -1883,6 +1890,7 @@ brw_fs_precompile(struct gl_context *ctx, struct gl_shader_program *prog)
+    struct gl_fragment_program *fp = (struct gl_fragment_program *)
+       prog->_LinkedShaders[MESA_SHADER_FRAGMENT]->Program;
+    struct brw_fragment_program *bfp = brw_fragment_program(fp);
++   bool program_uses_dfdy = fp->UsesDFdy;
+ 
+    memset(&key, 0, sizeof(key));
+ 
+@@ -1921,7 +1929,10 @@ brw_fs_precompile(struct gl_context *ctx, struct gl_shader_program *prog)
+ 
+    if (fp->Base.InputsRead & FRAG_BIT_WPOS) {
+       key.drawable_height = ctx->DrawBuffer->Height;
+-      key.render_to_fbo = ctx->DrawBuffer->Name != 0;
++   }
++
++   if ((fp->Base.InputsRead & FRAG_BIT_WPOS) || program_uses_dfdy) {
++      key.render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
+    }
+ 
+    key.nr_color_regions = 1;
+diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h
+index d43a782..f557138 100644
+--- a/src/mesa/drivers/dri/i965/brw_fs.h
++++ b/src/mesa/drivers/dri/i965/brw_fs.h
+@@ -410,6 +410,7 @@ public:
+ 
+       this->frag_depth = NULL;
+       memset(this->outputs, 0, sizeof(this->outputs));
++      memset(this->output_components, 0, sizeof(this->output_components));
+       this->first_non_payload_grf = 0;
+       this->max_grf = intel->gen >= 7 ? GEN7_MRF_HACK_START : BRW_MAX_GRF;
+ 
+@@ -542,7 +543,8 @@ public:
+ 			   struct brw_reg src);
+    void generate_discard(fs_inst *inst);
+    void generate_ddx(fs_inst *inst, struct brw_reg dst, struct brw_reg src);
+-   void generate_ddy(fs_inst *inst, struct brw_reg dst, struct brw_reg src);
++   void generate_ddy(fs_inst *inst, struct brw_reg dst, struct brw_reg src,
++                     bool negate_value);
+    void generate_spill(fs_inst *inst, struct brw_reg src);
+    void generate_unspill(fs_inst *inst, struct brw_reg dst);
+    void generate_pull_constant_load(fs_inst *inst, struct brw_reg dst);
+diff --git a/src/mesa/drivers/dri/i965/brw_fs_emit.cpp b/src/mesa/drivers/dri/i965/brw_fs_emit.cpp
+index cc70904..e7871a0 100644
+--- a/src/mesa/drivers/dri/i965/brw_fs_emit.cpp
++++ b/src/mesa/drivers/dri/i965/brw_fs_emit.cpp
+@@ -475,8 +475,13 @@ fs_visitor::generate_ddx(fs_inst *inst, struct brw_reg dst, struct brw_reg src)
+    brw_ADD(p, dst, src0, negate(src1));
+ }
+ 
++/* The negate_value boolean is used to negate the derivative computation for
++ * FBOs, since they place the origin at the upper left instead of the lower
++ * left.
++ */
+ void
+-fs_visitor::generate_ddy(fs_inst *inst, struct brw_reg dst, struct brw_reg src)
++fs_visitor::generate_ddy(fs_inst *inst, struct brw_reg dst, struct brw_reg src,
++                         bool negate_value)
+ {
+    struct brw_reg src0 = brw_reg(src.file, src.nr, 0,
+ 				 BRW_REGISTER_TYPE_F,
+@@ -490,7 +495,10 @@ fs_visitor::generate_ddy(fs_inst *inst, struct brw_reg dst, struct brw_reg src)
+ 				 BRW_WIDTH_4,
+ 				 BRW_HORIZONTAL_STRIDE_0,
+ 				 BRW_SWIZZLE_XYZW, WRITEMASK_XYZW);
+-   brw_ADD(p, dst, src0, negate(src1));
++   if (negate_value)
++      brw_ADD(p, dst, src1, negate(src0));
++   else
++      brw_ADD(p, dst, src0, negate(src1));
+ }
+ 
+ void
+@@ -913,7 +921,11 @@ fs_visitor::generate_code()
+ 	 generate_ddx(inst, dst, src[0]);
+ 	 break;
+       case FS_OPCODE_DDY:
+-	 generate_ddy(inst, dst, src[0]);
++         /* Make sure fp->UsesDFdy flag got set (otherwise there's no
++          * guarantee that c->key.render_to_fbo is set).
++          */
++         assert(fp->UsesDFdy);
++	 generate_ddy(inst, dst, src[0], c->key.render_to_fbo);
+ 	 break;
+ 
+       case FS_OPCODE_SPILL:
+diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c
+index 07462d3..d2c9246 100644
+--- a/src/mesa/drivers/dri/i965/brw_misc_state.c
++++ b/src/mesa/drivers/dri/i965/brw_misc_state.c
+@@ -40,6 +40,8 @@
+ #include "brw_state.h"
+ #include "brw_defines.h"
+ 
++#include "main/fbobject.h"
++
+ /* Constant single cliprect for framebuffer object or DRI2 drawing */
+ static void upload_drawing_rect(struct brw_context *brw)
+ {
+@@ -376,6 +378,24 @@ static void emit_depthbuffer(struct brw_context *brw)
+       assert(intel->gen < 6 || region->tiling == I915_TILING_Y);
+       assert(!hiz_region || region->tiling == I915_TILING_Y);
+ 
++      /* According to the Sandy Bridge PRM, volume 2 part 1, pp326-327
++       * (3DSTATE_DEPTH_BUFFER dw5), in the documentation for "Depth
++       * Coordinate Offset X/Y":
++       *
++       *   "The 3 LSBs of both offsets must be zero to ensure correct
++       *   alignment"
++       *
++       * We have no guarantee that tile_x and tile_y are correctly aligned,
++       * since they are determined by the mipmap layout, which is only aligned
++       * to multiples of 4.
++       *
++       * So, to avoid hanging the GPU, just smash the low order 3 bits of
++       * tile_x and tile_y to 0.  This is a temporary workaround until we come
++       * up with a better solution.
++       */
++      tile_x &= ~7;
++      tile_y &= ~7;
++
+       BEGIN_BATCH(len);
+       OUT_BATCH(_3DSTATE_DEPTH_BUFFER << 16 | (len - 2));
+       OUT_BATCH(((region->pitch * region->cpp) - 1) |
+@@ -506,7 +526,7 @@ static void upload_polygon_stipple(struct brw_context *brw)
+     * to a FBO (i.e. any named frame buffer object), we *don't*
+     * need to invert - we already match the layout.
+     */
+-   if (ctx->DrawBuffer->Name == 0) {
++   if (_mesa_is_winsys_fbo(ctx->DrawBuffer)) {
+       for (i = 0; i < 32; i++)
+ 	  OUT_BATCH(ctx->PolygonStipple[31 - i]); /* invert */
+    }
+@@ -549,15 +569,13 @@ static void upload_polygon_stipple_offset(struct brw_context *brw)
+ 
+    /* _NEW_BUFFERS
+     *
+-    * If we're drawing to a system window (ctx->DrawBuffer->Name == 0),
+-    * we have to invert the Y axis in order to match the OpenGL
+-    * pixel coordinate system, and our offset must be matched
+-    * to the window position.  If we're drawing to a FBO
+-    * (ctx->DrawBuffer->Name != 0), then our native pixel coordinate
+-    * system works just fine, and there's no window system to
+-    * worry about.
++    * If we're drawing to a system window we have to invert the Y axis
++    * in order to match the OpenGL pixel coordinate system, and our
++    * offset must be matched to the window position.  If we're drawing
++    * to a user-created FBO then our native pixel coordinate system
++    * works just fine, and there's no window system to worry about.
+     */
+-   if (brw->intel.ctx.DrawBuffer->Name == 0)
++   if (_mesa_is_winsys_fbo(brw->intel.ctx.DrawBuffer))
+       OUT_BATCH((32 - (ctx->DrawBuffer->Height & 31)) & 31);
+    else
+       OUT_BATCH(0);
+diff --git a/src/mesa/drivers/dri/i965/brw_sf.c b/src/mesa/drivers/dri/i965/brw_sf.c
+index ccef3e83..4c605dd 100644
+--- a/src/mesa/drivers/dri/i965/brw_sf.c
++++ b/src/mesa/drivers/dri/i965/brw_sf.c
+@@ -32,7 +32,9 @@
+ 
+ #include "main/glheader.h"
+ #include "main/macros.h"
++#include "main/mtypes.h"
+ #include "main/enums.h"
++#include "main/fbobject.h"
+ 
+ #include "intel_batchbuffer.h"
+ 
+@@ -136,7 +138,7 @@ brw_upload_sf_prog(struct brw_context *brw)
+    struct gl_context *ctx = &brw->intel.ctx;
+    struct brw_sf_prog_key key;
+    /* _NEW_BUFFERS */
+-   bool render_to_fbo = ctx->DrawBuffer->Name != 0;
++   bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
+ 
+    memset(&key, 0, sizeof(key));
+ 
+diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c b/src/mesa/drivers/dri/i965/brw_sf_state.c
+index d7e7aa1..7c29ba2 100644
+--- a/src/mesa/drivers/dri/i965/brw_sf_state.c
++++ b/src/mesa/drivers/dri/i965/brw_sf_state.c
+@@ -31,10 +31,12 @@
+    
+ 
+ 
++#include "main/mtypes.h"
++#include "main/macros.h"
++#include "main/fbobject.h"
+ #include "brw_context.h"
+ #include "brw_state.h"
+ #include "brw_defines.h"
+-#include "main/macros.h"
+ #include "brw_sf.h"
+ 
+ static void upload_sf_vp(struct brw_context *brw)
+@@ -44,7 +46,7 @@ static void upload_sf_vp(struct brw_context *brw)
+    const GLfloat depth_scale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
+    struct brw_sf_viewport *sfv;
+    GLfloat y_scale, y_bias;
+-   const bool render_to_fbo = (ctx->DrawBuffer->Name != 0);
++   const bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
+    const GLfloat *v = ctx->Viewport._WindowMap.m;
+ 
+    sfv = brw_state_batch(brw, AUB_TRACE_SF_VP_STATE,
+@@ -142,7 +144,7 @@ static void upload_sf_unit( struct brw_context *brw )
+    struct brw_sf_unit_state *sf;
+    drm_intel_bo *bo = intel->batch.bo;
+    int chipset_max_threads;
+-   bool render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0;
++   bool render_to_fbo = _mesa_is_user_fbo(brw->intel.ctx.DrawBuffer);
+ 
+    sf = brw_state_batch(brw, AUB_TRACE_SF_STATE,
+ 			sizeof(*sf), 64, &brw->sf.state_offset);
+diff --git a/src/mesa/drivers/dri/i965/brw_vs_constval.c b/src/mesa/drivers/dri/i965/brw_vs_constval.c
+index 5b26c7a..3d53843 100644
+--- a/src/mesa/drivers/dri/i965/brw_vs_constval.c
++++ b/src/mesa/drivers/dri/i965/brw_vs_constval.c
+@@ -143,14 +143,12 @@ static void calc_sizes( struct tracker *t )
+    /* Examine vertex program output sizes to set the size_masks[] info
+     * which describes the fragment program input sizes.
+     */
+-   for (vertRes = VERT_RESULT_TEX0; vertRes < VERT_RESULT_MAX; vertRes++) {
++   for (vertRes = 0; vertRes < VERT_RESULT_MAX; vertRes++) {
+ 
+       /* map vertex program output index to fragment program input index */
+       GLint fragAttrib = _mesa_vert_result_to_frag_attrib(vertRes);
+       if (fragAttrib < 0)
+          continue;
+-      assert(fragAttrib >= FRAG_ATTRIB_TEX0);
+-      assert(fragAttrib <= FRAG_ATTRIB_MAX);
+ 
+       switch (get_output_size(t, vertRes)) {
+       case 4: t->size_masks[4-1] |= 1 << fragAttrib;
+diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
+index 7dee20b..86bc182 100644
+--- a/src/mesa/drivers/dri/i965/brw_wm.c
++++ b/src/mesa/drivers/dri/i965/brw_wm.c
+@@ -33,6 +33,7 @@
+ #include "brw_wm.h"
+ #include "brw_state.h"
+ #include "main/formats.h"
++#include "main/fbobject.h"
+ #include "main/samplerobj.h"
+ #include "program/prog_parameter.h"
+ 
+@@ -416,6 +417,7 @@ static void brw_wm_populate_key( struct brw_context *brw,
+    GLuint lookup = 0;
+    GLuint line_aa;
+    GLuint i;
++   bool program_uses_dfdy = fp->program.UsesDFdy;
+ 
+    memset(key, 0, sizeof(*key));
+ 
+@@ -515,7 +517,10 @@ static void brw_wm_populate_key( struct brw_context *brw,
+     */
+    if (fp->program.Base.InputsRead & FRAG_BIT_WPOS) {
+       key->drawable_height = ctx->DrawBuffer->Height;
+-      key->render_to_fbo = ctx->DrawBuffer->Name != 0;
++   }
++
++   if ((fp->program.Base.InputsRead & FRAG_BIT_WPOS) || program_uses_dfdy) {
++      key->render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
+    }
+ 
+    /* _NEW_BUFFERS */
+diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h
+index 8f1cb8c..2cde2a0 100644
+--- a/src/mesa/drivers/dri/i965/brw_wm.h
++++ b/src/mesa/drivers/dri/i965/brw_wm.h
+@@ -346,7 +346,8 @@ void emit_ddxy(struct brw_compile *p,
+ 	       const struct brw_reg *dst,
+ 	       GLuint mask,
+ 	       bool is_ddx,
+-	       const struct brw_reg *arg0);
++	       const struct brw_reg *arg0,
++	       bool negate_value);
+ void emit_delta_xy(struct brw_compile *p,
+ 		   const struct brw_reg *dst,
+ 		   GLuint mask,
+diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c
+index 270e321..f98d2f7 100644
+--- a/src/mesa/drivers/dri/i965/brw_wm_emit.c
++++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c
+@@ -457,12 +457,16 @@ void emit_frontfacing(struct brw_compile *p,
+  * between each other.  We could probably do it like ddx and swizzle the right
+  * order later, but bail for now and just produce
+  * ((ss0.tl - ss0.bl)x4 (ss1.tl - ss1.bl)x4)
++ *
++ * The negate_value boolean is used to negate the d/dy computation for FBOs,
++ * since they place the origin at the upper left instead of the lower left.
+  */
+ void emit_ddxy(struct brw_compile *p,
+ 	       const struct brw_reg *dst,
+ 	       GLuint mask,
+ 	       bool is_ddx,
+-	       const struct brw_reg *arg0)
++	       const struct brw_reg *arg0,
++               bool negate_value)
+ {
+    int i;
+    struct brw_reg src0, src1;
+@@ -498,7 +502,10 @@ void emit_ddxy(struct brw_compile *p,
+ 			   BRW_HORIZONTAL_STRIDE_0,
+ 			   BRW_SWIZZLE_XYZW, WRITEMASK_XYZW);
+ 	 }
+-	 brw_ADD(p, dst[i], src0, negate(src1));
++         if (negate_value)
++            brw_ADD(p, dst[i], src1, negate(src0));
++         else
++            brw_ADD(p, dst[i], src0, negate(src1));
+       }
+    }
+    if (mask & SATURATE)
+@@ -1739,11 +1746,15 @@ void brw_wm_emit( struct brw_wm_compile *c )
+ 	 break;
+ 
+       case OPCODE_DDX:
+-	 emit_ddxy(p, dst, dst_flags, true, args[0]);
++	 emit_ddxy(p, dst, dst_flags, true, args[0], false);
+ 	 break;
+ 
+       case OPCODE_DDY:
+-	 emit_ddxy(p, dst, dst_flags, false, args[0]);
++         /* Make sure fp->program.UsesDFdy flag got set (otherwise there's no
++          * guarantee that c->key.render_to_fbo is set).
++          */
++         assert(c->fp->program.UsesDFdy);
++	 emit_ddxy(p, dst, dst_flags, false, args[0], c->key.render_to_fbo);
+ 	 break;
+ 
+       case OPCODE_DP2:
+diff --git a/src/mesa/drivers/dri/i965/gen6_hiz.c b/src/mesa/drivers/dri/i965/gen6_hiz.c
+index a86c147..92cf1d4 100644
+--- a/src/mesa/drivers/dri/i965/gen6_hiz.c
++++ b/src/mesa/drivers/dri/i965/gen6_hiz.c
+@@ -489,6 +489,24 @@ gen6_hiz_exec(struct intel_context *intel,
+          offset = intel_renderbuffer_tile_offsets(&rb, &tile_x, &tile_y);
+       }
+ 
++      /* According to the Sandy Bridge PRM, volume 2 part 1, pp326-327
++       * (3DSTATE_DEPTH_BUFFER dw5), in the documentation for "Depth
++       * Coordinate Offset X/Y":
++       *
++       *   "The 3 LSBs of both offsets must be zero to ensure correct
++       *   alignment"
++       *
++       * We have no guarantee that tile_x and tile_y are correctly aligned,
++       * since they are determined by the mipmap layout, which is only aligned
++       * to multiples of 4.
++       *
++       * So, to avoid hanging the GPU, just smash the low order 3 bits of
++       * tile_x and tile_y to 0.  This is a temporary workaround until we come
++       * up with a better solution.
++       */
++      tile_x &= ~7;
++      tile_y &= ~7;
++
+       uint32_t format;
+       switch (mt->format) {
+       case MESA_FORMAT_Z16:       format = BRW_DEPTHFORMAT_D16_UNORM; break;
+diff --git a/src/mesa/drivers/dri/i965/gen6_scissor_state.c b/src/mesa/drivers/dri/i965/gen6_scissor_state.c
+index feeca28..4c7f81c 100644
+--- a/src/mesa/drivers/dri/i965/gen6_scissor_state.c
++++ b/src/mesa/drivers/dri/i965/gen6_scissor_state.c
+@@ -29,13 +29,14 @@
+ #include "brw_state.h"
+ #include "brw_defines.h"
+ #include "intel_batchbuffer.h"
++#include "main/fbobject.h"
+ 
+ static void
+ gen6_upload_scissor_state(struct brw_context *brw)
+ {
+    struct intel_context *intel = &brw->intel;
+    struct gl_context *ctx = &intel->ctx;
+-   const bool render_to_fbo = (ctx->DrawBuffer->Name != 0);
++   const bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
+    struct gen6_scissor_rect *scissor;
+    uint32_t scissor_state_offset;
+ 
+diff --git a/src/mesa/drivers/dri/i965/gen6_sf_state.c b/src/mesa/drivers/dri/i965/gen6_sf_state.c
+index 07b8e6d..d099b45 100644
+--- a/src/mesa/drivers/dri/i965/gen6_sf_state.c
++++ b/src/mesa/drivers/dri/i965/gen6_sf_state.c
+@@ -30,6 +30,7 @@
+ #include "brw_defines.h"
+ #include "brw_util.h"
+ #include "main/macros.h"
++#include "main/fbobject.h"
+ #include "intel_batchbuffer.h"
+ 
+ /**
+@@ -123,7 +124,7 @@ upload_sf_state(struct brw_context *brw)
+    uint32_t dw1, dw2, dw3, dw4, dw16, dw17;
+    int i;
+    /* _NEW_BUFFER */
+-   bool render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0;
++   bool render_to_fbo = _mesa_is_user_fbo(brw->intel.ctx.DrawBuffer);
+    int attr = 0, input_index = 0;
+    int urb_entry_read_offset = 1;
+    float point_size;
+diff --git a/src/mesa/drivers/dri/i965/gen6_viewport_state.c b/src/mesa/drivers/dri/i965/gen6_viewport_state.c
+index 9ff2bd9..f787ac7 100644
+--- a/src/mesa/drivers/dri/i965/gen6_viewport_state.c
++++ b/src/mesa/drivers/dri/i965/gen6_viewport_state.c
+@@ -29,6 +29,7 @@
+ #include "brw_state.h"
+ #include "brw_defines.h"
+ #include "intel_batchbuffer.h"
++#include "main/fbobject.h"
+ 
+ /* The clip VP defines the guardband region where expensive clipping is skipped
+  * and fragments are allowed to be generated and clipped out cheaply by the SF.
+@@ -70,7 +71,7 @@ gen6_upload_sf_vp(struct brw_context *brw)
+    const GLfloat depth_scale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
+    struct brw_sf_viewport *sfv;
+    GLfloat y_scale, y_bias;
+-   const bool render_to_fbo = (ctx->DrawBuffer->Name != 0);
++   const bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
+    const GLfloat *v = ctx->Viewport._WindowMap.m;
+ 
+    sfv = brw_state_batch(brw, AUB_TRACE_SF_VP_STATE,
+diff --git a/src/mesa/drivers/dri/i965/gen7_clip_state.c b/src/mesa/drivers/dri/i965/gen7_clip_state.c
+index c32cd98..2e4daf9 100644
+--- a/src/mesa/drivers/dri/i965/gen7_clip_state.c
++++ b/src/mesa/drivers/dri/i965/gen7_clip_state.c
+@@ -26,6 +26,7 @@
+ #include "brw_defines.h"
+ #include "brw_util.h"
+ #include "intel_batchbuffer.h"
++#include "main/fbobject.h"
+ 
+ static void
+ upload_clip_state(struct brw_context *brw)
+@@ -40,7 +41,7 @@ upload_clip_state(struct brw_context *brw)
+    const struct gl_fragment_program *fprog = brw->fragment_program;
+ 
+    /* _NEW_BUFFERS */
+-   bool render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0;
++   bool render_to_fbo = _mesa_is_user_fbo(brw->intel.ctx.DrawBuffer);
+ 
+    if (brw_fprog_uses_noperspective(fprog)) {
+       nonperspective_barycentric_enable_flag =
+diff --git a/src/mesa/drivers/dri/i965/gen7_hiz.c b/src/mesa/drivers/dri/i965/gen7_hiz.c
+index 34e51ab..962079e 100644
+--- a/src/mesa/drivers/dri/i965/gen7_hiz.c
++++ b/src/mesa/drivers/dri/i965/gen7_hiz.c
+@@ -349,6 +349,24 @@ gen7_hiz_exec(struct intel_context *intel,
+          offset = intel_renderbuffer_tile_offsets(&rb, &tile_x, &tile_y);
+       }
+ 
++      /* According to the Sandy Bridge PRM, volume 2 part 1, pp326-327
++       * (3DSTATE_DEPTH_BUFFER dw5), in the documentation for "Depth
++       * Coordinate Offset X/Y":
++       *
++       *   "The 3 LSBs of both offsets must be zero to ensure correct
++       *   alignment"
++       *
++       * We have no guarantee that tile_x and tile_y are correctly aligned,
++       * since they are determined by the mipmap layout, which is only aligned
++       * to multiples of 4.
++       *
++       * So, to avoid hanging the GPU, just smash the low order 3 bits of
++       * tile_x and tile_y to 0.  This is a temporary workaround until we come
++       * up with a better solution.
++       */
++      tile_x &= ~7;
++      tile_y &= ~7;
++
+       intel_emit_depth_stall_flushes(intel);
+ 
+       BEGIN_BATCH(7);
+diff --git a/src/mesa/drivers/dri/i965/gen7_misc_state.c b/src/mesa/drivers/dri/i965/gen7_misc_state.c
+index d0ce542..870702f 100644
+--- a/src/mesa/drivers/dri/i965/gen7_misc_state.c
++++ b/src/mesa/drivers/dri/i965/gen7_misc_state.c
+@@ -93,6 +93,24 @@ static void emit_depthbuffer(struct brw_context *brw)
+ 
+       offset = intel_renderbuffer_tile_offsets(drb, &tile_x, &tile_y);
+ 
++      /* According to the Sandy Bridge PRM, volume 2 part 1, pp326-327
++       * (3DSTATE_DEPTH_BUFFER dw5), in the documentation for "Depth
++       * Coordinate Offset X/Y":
++       *
++       *   "The 3 LSBs of both offsets must be zero to ensure correct
++       *   alignment"
++       *
++       * We have no guarantee that tile_x and tile_y are correctly aligned,
++       * since they are determined by the mipmap layout, which is only aligned
++       * to multiples of 4.
++       *
++       * So, to avoid hanging the GPU, just smash the low order 3 bits of
++       * tile_x and tile_y to 0.  This is a temporary workaround until we come
++       * up with a better solution.
++       */
++      tile_x &= ~7;
++      tile_y &= ~7;
++
+       assert(region->tiling == I915_TILING_Y);
+ 
+       /* _NEW_DEPTH, _NEW_STENCIL */
+diff --git a/src/mesa/drivers/dri/i965/gen7_sf_state.c b/src/mesa/drivers/dri/i965/gen7_sf_state.c
+index b215af2..e86829a 100644
+--- a/src/mesa/drivers/dri/i965/gen7_sf_state.c
++++ b/src/mesa/drivers/dri/i965/gen7_sf_state.c
+@@ -26,6 +26,7 @@
+ #include "brw_defines.h"
+ #include "brw_util.h"
+ #include "main/macros.h"
++#include "main/fbobject.h"
+ #include "intel_batchbuffer.h"
+ 
+ static void
+@@ -49,7 +50,7 @@ upload_sbe_state(struct brw_context *brw)
+    bool userclip_active = (ctx->Transform.ClipPlanesEnabled != 0);
+    uint16_t attr_overrides[FRAG_ATTRIB_MAX];
+    /* _NEW_BUFFERS */
+-   bool render_to_fbo = ctx->DrawBuffer->Name != 0;
++   bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
+    uint32_t point_sprite_origin;
+ 
+    brw_compute_vue_map(&vue_map, intel, userclip_active, vs_outputs_written);
+@@ -163,7 +164,7 @@ upload_sf_state(struct brw_context *brw)
+    uint32_t dw1, dw2, dw3;
+    float point_size;
+    /* _NEW_BUFFERS */
+-   bool render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0;
++   bool render_to_fbo = _mesa_is_user_fbo(brw->intel.ctx.DrawBuffer);
+ 
+    dw1 = GEN6_SF_STATISTICS_ENABLE |
+          GEN6_SF_VIEWPORT_TRANSFORM_ENABLE;
+diff --git a/src/mesa/drivers/dri/i965/gen7_viewport_state.c b/src/mesa/drivers/dri/i965/gen7_viewport_state.c
+index d0b89d5..2bcf338 100644
+--- a/src/mesa/drivers/dri/i965/gen7_viewport_state.c
++++ b/src/mesa/drivers/dri/i965/gen7_viewport_state.c
+@@ -25,6 +25,7 @@
+ #include "brw_state.h"
+ #include "brw_defines.h"
+ #include "intel_batchbuffer.h"
++#include "main/fbobject.h"
+ 
+ static void
+ gen7_upload_sf_clip_viewport(struct brw_context *brw)
+@@ -33,7 +34,7 @@ gen7_upload_sf_clip_viewport(struct brw_context *brw)
+    struct gl_context *ctx = &intel->ctx;
+    const GLfloat depth_scale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
+    GLfloat y_scale, y_bias;
+-   const bool render_to_fbo = (ctx->DrawBuffer->Name != 0);
++   const bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
+    const GLfloat *v = ctx->Viewport._WindowMap.m;
+    struct gen7_sf_clip_viewport *vp;
+ 
+diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c
+index 9809f79..2b02763 100644
+--- a/src/mesa/drivers/dri/intel/intel_buffers.c
++++ b/src/mesa/drivers/dri/intel/intel_buffers.c
+@@ -30,6 +30,7 @@
+ #include "intel_fbo.h"
+ #include "intel_mipmap_tree.h"
+ 
++#include "main/fbobject.h"
+ #include "main/framebuffer.h"
+ #include "main/renderbuffer.h"
+ 
+@@ -82,7 +83,7 @@ intel_check_front_buffer_rendering(struct intel_context *intel)
+ static void
+ intelDrawBuffer(struct gl_context * ctx, GLenum mode)
+ {
+-   if ((ctx->DrawBuffer != NULL) && (ctx->DrawBuffer->Name == 0)) {
++   if (ctx->DrawBuffer && _mesa_is_winsys_fbo(ctx->DrawBuffer)) {
+       struct intel_context *const intel = intel_context(ctx);
+       const bool was_front_buffer_rendering =
+ 	intel->is_front_buffer_rendering;
+@@ -105,7 +106,7 @@ intelDrawBuffer(struct gl_context * ctx, GLenum mode)
+ static void
+ intelReadBuffer(struct gl_context * ctx, GLenum mode)
+ {
+-   if ((ctx->DrawBuffer != NULL) && (ctx->DrawBuffer->Name == 0)) {
++   if (ctx->DrawBuffer && _mesa_is_winsys_fbo(ctx->DrawBuffer)) {
+       struct intel_context *const intel = intel_context(ctx);
+       const bool was_front_buffer_reading =
+ 	intel->is_front_buffer_reading;
+diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
+index faf81ee..a9e663c 100644
+--- a/src/mesa/drivers/dri/intel/intel_context.c
++++ b/src/mesa/drivers/dri/intel/intel_context.c
+@@ -206,7 +206,7 @@ intel_flush_front(struct gl_context *ctx)
+     __DRIcontext *driContext = intel->driContext;
+     __DRIscreen *const screen = intel->intelScreen->driScrnPriv;
+ 
+-   if ((ctx->DrawBuffer->Name == 0) && intel->front_buffer_dirty) {
++    if (_mesa_is_winsys_fbo(ctx->DrawBuffer) && intel->front_buffer_dirty) {
+       if (screen->dri2.loader &&
+           (screen->dri2.loader->base.version >= 2)
+ 	  && (screen->dri2.loader->flushFrontBuffer != NULL) &&
+@@ -445,7 +445,7 @@ intel_viewport(struct gl_context *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
+     if (intel->saved_viewport)
+ 	intel->saved_viewport(ctx, x, y, w, h);
+ 
+-    if (ctx->DrawBuffer->Name == 0) {
++    if (_mesa_is_winsys_fbo(ctx->DrawBuffer)) {
+        dri2InvalidateDrawable(driContext->driDrawablePriv);
+        dri2InvalidateDrawable(driContext->driReadablePriv);
+     }
+diff --git a/src/mesa/drivers/dri/intel/intel_pixel_read.c b/src/mesa/drivers/dri/intel/intel_pixel_read.c
+index 34fed3d..ab4e581 100644
+--- a/src/mesa/drivers/dri/intel/intel_pixel_read.c
++++ b/src/mesa/drivers/dri/intel/intel_pixel_read.c
+@@ -29,6 +29,7 @@
+ #include "main/enums.h"
+ #include "main/mtypes.h"
+ #include "main/macros.h"
++#include "main/fbobject.h"
+ #include "main/image.h"
+ #include "main/bufferobj.h"
+ #include "main/readpix.h"
+@@ -116,7 +117,7 @@ do_blit_readpixels(struct gl_context * ctx,
+       return false;
+    }
+    else {
+-      if (ctx->ReadBuffer->Name == 0)
++      if (_mesa_is_winsys_fbo(ctx->ReadBuffer))
+ 	 rowLength = -rowLength;
+    }
+ 
+@@ -145,7 +146,7 @@ do_blit_readpixels(struct gl_context * ctx,
+ 				       all ? INTEL_WRITE_FULL :
+ 				       INTEL_WRITE_PART);
+ 
+-   if (ctx->ReadBuffer->Name == 0)
++   if (_mesa_is_winsys_fbo(ctx->ReadBuffer))
+       y = ctx->ReadBuffer->Height - (y + height);
+ 
+    if (!intelEmitCopyBlit(intel,
+diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c
+index adea0f5..a6b5309 100644
+--- a/src/mesa/main/buffers.c
++++ b/src/mesa/main/buffers.c
+@@ -35,6 +35,7 @@
+ #include "colormac.h"
+ #include "context.h"
+ #include "enums.h"
++#include "fbobject.h"
+ #include "mtypes.h"
+ 
+ 
+@@ -55,7 +56,7 @@ supported_buffer_bitmask(const struct gl_context *ctx, const struct gl_framebuff
+ {
+    GLbitfield mask = 0x0;
+ 
+-   if (fb->Name > 0) {
++   if (_mesa_is_user_fbo(fb)) {
+       /* A user-created renderbuffer */
+       GLuint i;
+       ASSERT(ctx->Extensions.EXT_framebuffer_object);
+@@ -354,7 +355,7 @@ updated_drawbuffers(struct gl_context *ctx)
+       struct gl_framebuffer *fb = ctx->DrawBuffer;
+ 
+       /* Flag the FBO as requiring validation. */
+-      if (fb->Name != 0) {
++      if (_mesa_is_user_fbo(fb)) {
+ 	 fb->_Status = 0;
+       }
+    }
+@@ -448,7 +449,7 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
+       fb->ColorDrawBuffer[buf] = GL_NONE;
+    }
+ 
+-   if (fb->Name == 0) {
++   if (_mesa_is_winsys_fbo(fb)) {
+       /* also set context drawbuffer state */
+       for (buf = 0; buf < ctx->Const.MaxDrawBuffers; buf++) {
+          if (ctx->Color.DrawBuffer[buf] != fb->ColorDrawBuffer[buf]) {
+@@ -472,7 +473,7 @@ _mesa_update_draw_buffers(struct gl_context *ctx)
+    GLuint i;
+ 
+    /* should be a window system FBO */
+-   assert(ctx->DrawBuffer->Name == 0);
++   assert(_mesa_is_winsys_fbo(ctx->DrawBuffer));
+ 
+    for (i = 0; i < ctx->Const.MaxDrawBuffers; i++)
+       buffers[i] = ctx->Color.DrawBuffer[i];
+@@ -493,7 +494,7 @@ _mesa_readbuffer(struct gl_context *ctx, GLenum buffer, GLint bufferIndex)
+ {
+    struct gl_framebuffer *fb = ctx->ReadBuffer;
+ 
+-   if (fb->Name == 0) {
++   if (_mesa_is_winsys_fbo(fb)) {
+       /* Only update the per-context READ_BUFFER state if we're bound to
+        * a window-system framebuffer.
+        */
+@@ -529,7 +530,7 @@ _mesa_ReadBuffer(GLenum buffer)
+    if (MESA_VERBOSE & VERBOSE_API)
+       _mesa_debug(ctx, "glReadBuffer %s\n", _mesa_lookup_enum_by_nr(buffer));
+ 
+-   if (fb->Name > 0 && buffer == GL_NONE) {
++   if (_mesa_is_user_fbo(fb) && buffer == GL_NONE) {
+       /* This is legal for user-created framebuffer objects */
+       srcBuffer = -1;
+    }
+diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
+index b7b1e44..f9d4435 100644
+--- a/src/mesa/main/extensions.c
++++ b/src/mesa/main/extensions.c
+@@ -916,7 +916,7 @@ _mesa_get_extension_count(struct gl_context *ctx)
+ 
+    base = (GLboolean *) &ctx->Extensions;
+    for (i = extension_table; i->name != 0; ++i) {
+-      if (base[i->offset]) {
++      if (base[i->offset] && (i->api_set & (1 << ctx->API))) {
+ 	 ctx->Extensions.Count++;
+       }
+    }
+@@ -939,10 +939,11 @@ _mesa_get_enabled_extension(struct gl_context *ctx, GLuint index)
+    base = (GLboolean*) &ctx->Extensions;
+    n = 0;
+    for (i = extension_table; i->name != 0; ++i) {
+-      if (n == index && base[i->offset]) {
+-	 return (GLubyte*) i->name;
+-      } else if (base[i->offset]) {
+-	 ++n;
++      if (base[i->offset] & (i->api_set & (1 << ctx->API))) {
++         if (n == index)
++            return (const GLubyte*) i->name;
++         else
++            ++n;
+       }
+    }
+ 
+diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
+index 64f592a..68da579 100644
+--- a/src/mesa/main/fbobject.c
++++ b/src/mesa/main/fbobject.c
+@@ -79,26 +79,6 @@ static struct gl_renderbuffer DummyRenderbuffer;
+ static struct gl_framebuffer IncompleteFramebuffer;
+ 
+ 
+-/**
+- * Is the given FBO a user-created FBO?
+- */
+-static inline GLboolean
+-is_user_fbo(const struct gl_framebuffer *fb)
+-{
+-   return fb->Name != 0;
+-}
+-
+-
+-/**
+- * Is the given FBO a window system FBO (like an X window)?
+- */
+-static inline GLboolean
+-is_winsys_fbo(const struct gl_framebuffer *fb)
+-{
+-   return fb->Name == 0;
+-}
+-
+-
+ static void
+ delete_dummy_renderbuffer(struct gl_renderbuffer *rb)
+ {
+@@ -214,7 +194,7 @@ _mesa_get_attachment(struct gl_context *ctx, struct gl_framebuffer *fb,
+ {
+    GLuint i;
+ 
+-   assert(is_user_fbo(fb));
++   assert(_mesa_is_user_fbo(fb));
+ 
+    switch (attachment) {
+    case GL_COLOR_ATTACHMENT0_EXT:
+@@ -265,7 +245,7 @@ static struct gl_renderbuffer_attachment *
+ _mesa_get_fb0_attachment(struct gl_context *ctx, struct gl_framebuffer *fb,
+                          GLenum attachment)
+ {
+-   assert(is_winsys_fbo(fb));
++   assert(_mesa_is_winsys_fbo(fb));
+ 
+    switch (attachment) {
+    case GL_FRONT_LEFT:
+@@ -711,7 +691,7 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
+    GLint i;
+    GLuint j;
+ 
+-   assert(is_user_fbo(fb));
++   assert(_mesa_is_user_fbo(fb));
+ 
+    numImages = 0;
+    fb->Width = 0;
+@@ -1009,10 +989,10 @@ _mesa_DeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers)
+                _mesa_BindRenderbufferEXT(GL_RENDERBUFFER_EXT, 0);
+             }
+ 
+-            if (is_user_fbo(ctx->DrawBuffer)) {
++            if (_mesa_is_user_fbo(ctx->DrawBuffer)) {
+                detach_renderbuffer(ctx, ctx->DrawBuffer, rb);
+             }
+-            if (is_user_fbo(ctx->ReadBuffer)
++            if (_mesa_is_user_fbo(ctx->ReadBuffer)
+                 && ctx->ReadBuffer != ctx->DrawBuffer) {
+                detach_renderbuffer(ctx, ctx->ReadBuffer, rb);
+             }
+@@ -1322,7 +1302,7 @@ invalidate_rb(GLuint key, void *data, void *userData)
+    struct gl_renderbuffer *rb = (struct gl_renderbuffer *) userData;
+ 
+    /* If this is a user-created FBO */
+-   if (is_user_fbo(fb)) {
++   if (_mesa_is_user_fbo(fb)) {
+       GLuint i;
+       for (i = 0; i < BUFFER_COUNT; i++) {
+          struct gl_renderbuffer_attachment *att = fb->Attachment + i;
+@@ -1614,7 +1594,7 @@ check_begin_texture_render(struct gl_context *ctx, struct gl_framebuffer *fb)
+    GLuint i;
+    ASSERT(ctx->Driver.RenderTexture);
+ 
+-   if (is_winsys_fbo(fb))
++   if (_mesa_is_winsys_fbo(fb))
+       return; /* can't render to texture with winsys framebuffers */
+ 
+    for (i = 0; i < BUFFER_COUNT; i++) {
+@@ -1634,7 +1614,7 @@ check_begin_texture_render(struct gl_context *ctx, struct gl_framebuffer *fb)
+ static void
+ check_end_texture_render(struct gl_context *ctx, struct gl_framebuffer *fb)
+ {
+-   if (is_winsys_fbo(fb))
++   if (_mesa_is_winsys_fbo(fb))
+       return; /* can't render to texture with winsys framebuffers */
+ 
+    if (ctx->Driver.FinishRenderTexture) {
+@@ -1887,7 +1867,7 @@ _mesa_CheckFramebufferStatusEXT(GLenum target)
+       return 0;
+    }
+ 
+-   if (is_winsys_fbo(buffer)) {
++   if (_mesa_is_winsys_fbo(buffer)) {
+       /* The window system / default framebuffer is always complete */
+       return GL_FRAMEBUFFER_COMPLETE_EXT;
+    }
+@@ -1950,7 +1930,7 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target,
+    }
+ 
+    /* check framebuffer binding */
+-   if (is_winsys_fbo(fb)) {
++   if (_mesa_is_winsys_fbo(fb)) {
+       _mesa_error(ctx, GL_INVALID_OPERATION,
+                   "glFramebufferTexture%sEXT", caller);
+       return;
+@@ -2211,7 +2191,7 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment,
+       return;
+    }
+ 
+-   if (is_winsys_fbo(fb)) {
++   if (_mesa_is_winsys_fbo(fb)) {
+       /* Can't attach new renderbuffers to a window system framebuffer */
+       _mesa_error(ctx, GL_INVALID_OPERATION, "glFramebufferRenderbufferEXT");
+       return;
+@@ -2292,7 +2272,7 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
+       return;
+    }
+ 
+-   if (is_winsys_fbo(buffer)) {
++   if (_mesa_is_winsys_fbo(buffer)) {
+       /* Page 126 (page 136 of the PDF) of the OpenGL ES 2.0.25 spec
+        * says:
+        *
+@@ -2339,7 +2319,8 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
+ 
+    switch (pname) {
+    case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT:
+-      *params = is_winsys_fbo(buffer) ? GL_FRAMEBUFFER_DEFAULT : att->Type;
++      *params = _mesa_is_winsys_fbo(buffer)
++         ? GL_FRAMEBUFFER_DEFAULT : att->Type;
+       return;
+    case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT:
+       if (att->Type == GL_RENDERBUFFER_EXT) {
+diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h
+index 0a70a43..3aee842 100644
+--- a/src/mesa/main/fbobject.h
++++ b/src/mesa/main/fbobject.h
+@@ -32,6 +32,28 @@
+ struct gl_context;
+ struct gl_texture_object;
+ 
++
++/**
++ * Is the given FBO a user-created FBO?
++ */
++static inline GLboolean
++_mesa_is_user_fbo(const struct gl_framebuffer *fb)
++{
++   return fb->Name != 0;
++}
++
++
++/**
++ * Is the given FBO a window system FBO (like an X window)?
++ */
++static inline GLboolean
++_mesa_is_winsys_fbo(const struct gl_framebuffer *fb)
++{
++   return fb->Name == 0;
++}
++
++
++
+ extern void
+ _mesa_init_fbobjects(struct gl_context *ctx);
+ 
+diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c
+index d11b167..d566249 100644
+--- a/src/mesa/main/formats.c
++++ b/src/mesa/main/formats.c
+@@ -1860,8 +1860,7 @@ _mesa_format_image_size(gl_format format, GLsizei width,
+       const GLuint wblocks = (width + bw - 1) / bw;
+       const GLuint hblocks = (height + bh - 1) / bh;
+       const GLuint sz = wblocks * hblocks * info->BytesPerBlock;
+-      assert(depth == 1);
+-      return sz;
++      return sz * depth;
+    }
+    else {
+       /* non-compressed */
+@@ -1887,8 +1886,7 @@ _mesa_format_image_size64(gl_format format, GLsizei width,
+       const uint64_t wblocks = (width + bw - 1) / bw;
+       const uint64_t hblocks = (height + bh - 1) / bh;
+       const uint64_t sz = wblocks * hblocks * info->BytesPerBlock;
+-      assert(depth == 1);
+-      return sz;
++      return sz * depth;
+    }
+    else {
+       /* non-compressed */
+diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c
+index 730de62..10cfaf5 100644
+--- a/src/mesa/main/framebuffer.c
++++ b/src/mesa/main/framebuffer.c
+@@ -281,8 +281,8 @@ _mesa_resize_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
+     * and return early.
+     */
+ 
+-   /* For window system framebuffers, Name is zero */
+-   assert(fb->Name == 0);
++   /* Can only resize win-sys framebuffer objects */
++   assert(_mesa_is_winsys_fbo(fb));
+ 
+    for (i = 0; i < BUFFER_COUNT; i++) {
+       struct gl_renderbuffer_attachment *att = &fb->Attachment[i];
+@@ -408,7 +408,7 @@ update_framebuffer_size(struct gl_context *ctx, struct gl_framebuffer *fb)
+    GLuint i;
+ 
+    /* user-created framebuffers only */
+-   assert(fb->Name);
++   assert(_mesa_is_user_fbo(fb));
+ 
+    for (i = 0; i < BUFFER_COUNT; i++) {
+       struct gl_renderbuffer_attachment *att = &fb->Attachment[i];
+@@ -687,7 +687,7 @@ update_color_read_buffer(struct gl_context *ctx, struct gl_framebuffer *fb)
+ static void
+ update_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
+ {
+-   if (fb->Name == 0) {
++   if (_mesa_is_winsys_fbo(fb)) {
+       /* This is a window-system framebuffer */
+       /* Need to update the FB's GL_DRAW_BUFFER state to match the
+        * context state (GL_READ_BUFFER too).
+diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
+index b86aeb6..cc6e9bd 100644
+--- a/src/mesa/main/mtypes.h
++++ b/src/mesa/main/mtypes.h
+@@ -1974,6 +1974,7 @@ struct gl_fragment_program
+ {
+    struct gl_program Base;   /**< base class */
+    GLboolean UsesKill;          /**< shader uses KIL instruction */
++   GLboolean UsesDFdy;          /**< shader uses DDY instruction */
+    GLboolean OriginUpperLeft;
+    GLboolean PixelCenterInteger;
+    enum gl_frag_depth_layout FragDepthLayout;
+diff --git a/src/mesa/main/pack.c b/src/mesa/main/pack.c
+index 4b0ee79..f3f9283 100644
+--- a/src/mesa/main/pack.c
++++ b/src/mesa/main/pack.c
+@@ -4900,7 +4900,7 @@ _mesa_unpack_depth_span( struct gl_context *ctx, GLuint n,
+       else {
+          /* need to use double precision to prevent overflow problems */
+          for (i = 0; i < n; i++) {
+-            GLdouble z = depthValues[i] * (GLfloat) depthMax;
++            GLdouble z = depthValues[i] * (GLdouble) depthMax;
+             if (z >= (GLdouble) 0xffffffff)
+                zValues[i] = 0xffffffff;
+             else
+diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c
+index d139386..1bb09bf 100644
+--- a/src/mesa/main/renderbuffer.c
++++ b/src/mesa/main/renderbuffer.c
+@@ -104,7 +104,7 @@ _mesa_add_renderbuffer(struct gl_framebuffer *fb,
+           fb->Attachment[bufferName].Renderbuffer == NULL);
+ 
+    /* winsys vs. user-created buffer cross check */
+-   if (fb->Name) {
++   if (_mesa_is_user_fbo(fb)) {
+       assert(rb->Name);
+    }
+    else {
+diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
+index 077c196..4c1acac 100644
+--- a/src/mesa/main/teximage.c
++++ b/src/mesa/main/teximage.c
+@@ -1984,7 +1984,7 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions,
+    }
+ 
+    /* Check that the source buffer is complete */
+-   if (ctx->ReadBuffer->Name) {
++   if (_mesa_is_user_fbo(ctx->ReadBuffer)) {
+       if (ctx->ReadBuffer->_Status == 0) {
+          _mesa_test_framebuffer_completeness(ctx, ctx->ReadBuffer);
+       }
+@@ -2109,7 +2109,7 @@ copytexsubimage_error_check1( struct gl_context *ctx, GLuint dimensions,
+                               GLenum target, GLint level)
+ {
+    /* Check that the source buffer is complete */
+-   if (ctx->ReadBuffer->Name) {
++   if (_mesa_is_user_fbo(ctx->ReadBuffer)) {
+       if (ctx->ReadBuffer->_Status == 0) {
+          _mesa_test_framebuffer_completeness(ctx, ctx->ReadBuffer);
+       }
+@@ -2301,7 +2301,7 @@ check_rtt_cb(GLuint key, void *data, void *userData)
+    const GLuint level = info->level, face = info->face;
+ 
+    /* If this is a user-created FBO */
+-   if (fb->Name) {
++   if (_mesa_is_user_fbo(fb)) {
+       GLuint i;
+       /* check if any of the FBO's attachments point to 'texObj' */
+       for (i = 0; i < BUFFER_COUNT; i++) {
+diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
+index dc6e309..1b61d3a 100644
+--- a/src/mesa/main/texobj.c
++++ b/src/mesa/main/texobj.c
+@@ -893,7 +893,7 @@ unbind_texobj_from_fbo(struct gl_context *ctx,
+ 
+    for (i = 0; i < n; i++) {
+       struct gl_framebuffer *fb = (i == 0) ? ctx->DrawBuffer : ctx->ReadBuffer;
+-      if (fb->Name) {
++      if (_mesa_is_user_fbo(fb)) {
+          GLuint j;
+          for (j = 0; j < BUFFER_COUNT; j++) {
+             if (fb->Attachment[j].Type == GL_TEXTURE &&
+diff --git a/src/mesa/program/program.c b/src/mesa/program/program.c
+index 582cbcc..3ad8377 100644
+--- a/src/mesa/program/program.c
++++ b/src/mesa/program/program.c
+@@ -551,6 +551,7 @@ _mesa_clone_program(struct gl_context *ctx, const struct gl_program *prog)
+             = (const struct gl_fragment_program *) prog;
+          struct gl_fragment_program *fpc = (struct gl_fragment_program *) clone;
+          fpc->UsesKill = fp->UsesKill;
++         fpc->UsesDFdy = fp->UsesDFdy;
+          fpc->OriginUpperLeft = fp->OriginUpperLeft;
+          fpc->PixelCenterInteger = fp->PixelCenterInteger;
+       }
+@@ -772,6 +773,7 @@ _mesa_combine_programs(struct gl_context *ctx,
+       newFprog = (struct gl_fragment_program *) newProg;
+ 
+       newFprog->UsesKill = fprogA->UsesKill || fprogB->UsesKill;
++      newFprog->UsesDFdy = fprogA->UsesDFdy || fprogB->UsesDFdy;
+ 
+       /* We'll do a search and replace for instances
+        * of progB_colorFile/progB_colorIndex below...
diff --git a/mesa.spec b/mesa.spec
index 21abf4c..6f9e6df 100644
--- a/mesa.spec
+++ b/mesa.spec
@@ -35,8 +35,8 @@
 
 Summary: Mesa graphics libraries
 Name: mesa
-Version: 8.0.3
-Release: 3%{?dist}
+Version: 8.0.4
+Release: 1%{?dist}
 License: MIT
 Group: System Environment/Libraries
 URL: http://www.mesa3d.org
@@ -54,7 +54,7 @@ Patch9: mesa-8.0-llvmpipe-shmget.patch
 Patch12: mesa-8.0.1-fix-16bpp.patch
 Patch13: mesa-8.0-nouveau-vieux-nvfx-lowmem.patch
 Patch14: mesa-8.0-nouveau-vieux-finish.patch
-Patch15: mesa-8.0.3-git.patch
+Patch15: mesa-8.0.4-git.patch
 
 BuildRequires: pkgconfig autoconf automake libtool
 %if %{with_hardware}
@@ -570,6 +570,9 @@ rm -rf $RPM_BUILD_ROOT
 %endif
 
 %changelog
+* Wed Sep 19 2012 Dave Airlie <airlied at redhat.com> 8.0.4-1
+- rebase to 8.0.4 release + 8.0 branch fixes
+
 * Mon Jun 25 2012 Adam Jackson <ajax at redhat.com> 8.0.3-3
 - mesa-8.0.3-git.patch: Sync with 8.0 branch.
 
diff --git a/sources b/sources
index 865fbbe..bf5f679 100644
--- a/sources
+++ b/sources
@@ -1,2 +1,2 @@
 6ae05158e678f4594343f32c2ca50515  gl-manpages-1.0.1.tar.bz2
-cc5ee15e306b8c15da6a478923797171  MesaLib-8.0.3.tar.bz2
+d546f988adfdf986cff45b1efa2d8a46  MesaLib-8.0.4.tar.bz2


More information about the scm-commits mailing list