The package rpms/godot.git has added or updated architecture specific content in its spec file (ExclusiveArch/ExcludeArch or %ifarch/%ifnarch) in commit(s): https://src.fedoraproject.org/cgit/rpms/godot.git/commit/?id=b96f3c6cfdb0bae....
Change: -%ifarch armv7hl
Thanks.
Full change: ============
commit 8d1ff572ba0fa2ee1fae34ebdecd79f38d2929c2 Author: Rmi Verschelde rverschelde@gmail.com Date: Thu Jan 2 10:44:02 2020 +0100
Fix typo in changelog date
diff --git a/godot.spec b/godot.spec index 9b1a68a..03b6690 100644 --- a/godot.spec +++ b/godot.spec @@ -285,7 +285,7 @@ desktop-file-validate %{buildroot}%{_datadir}/applications/%{rdnsname}.desktop appstream-util validate-relax --nonet %{buildroot}%{_datadir}/metainfo/%{rdnsname}.appdata.xml
%changelog -* Wed Jan 02 2020 Rmi Verschelde akien@fedoraproject.org - 3.1.2-1 +* Thu Jan 02 2020 Rmi Verschelde akien@fedoraproject.org - 3.1.2-1 - Version 3.1.2-stable - Bundled libwebsockets was downgraded to 3.0.1
commit d91713103d715020d94960e90659b3b3f52a8b50 Author: Rmi Verschelde rverschelde@gmail.com Date: Thu Jan 2 10:40:59 2020 +0100
Version 3.1.2-stable
- Bundled libwebsockets downgraded to 3.0.1
diff --git a/.gitignore b/.gitignore index 4150b49..54423a7 100644 --- a/.gitignore +++ b/.gitignore @@ -4,3 +4,5 @@ /godot-3.0.6-stable.tar.gz /godot-3.1.1-stable.tar.xz /godot-3.1.1-stable.tar.xz.sha256 +/godot-3.1.2-stable.tar.xz +/godot-3.1.2-stable.tar.xz.sha256 diff --git a/godot.spec b/godot.spec index 3fa07a9..9b1a68a 100644 --- a/godot.spec +++ b/godot.spec @@ -9,8 +9,8 @@ %define rdnsname org.godotengine.Godot
Name: godot -Version: 3.1.1 -Release: 2%{?dist} +Version: 3.1.2 +Release: 1%{?dist} Summary: Multi-platform 2D and 3D game engine with a feature-rich editor %if 0%{?mageia} Group: Development/Tools @@ -86,7 +86,7 @@ Provides: bundled(enet) = 1.3.13 Provides: bundled(libwebm) # System libwebsockets linked against openssl fails building # https://github.com/godotengine/godot/issues/27632 -Provides: bundled(libwebsockets) = 3.1.0 +Provides: bundled(libwebsockets) = 3.0.1 # Has custom changes to support seeking in zip archives # Should not be unbundled. Provides: bundled(minizip) = 1.2.11 @@ -285,6 +285,10 @@ desktop-file-validate %{buildroot}%{_datadir}/applications/%{rdnsname}.desktop appstream-util validate-relax --nonet %{buildroot}%{_datadir}/metainfo/%{rdnsname}.appdata.xml
%changelog +* Wed Jan 02 2020 Rmi Verschelde akien@fedoraproject.org - 3.1.2-1 +- Version 3.1.2-stable +- Bundled libwebsockets was downgraded to 3.0.1 + * Thu Jul 25 2019 Fedora Release Engineering releng@fedoraproject.org - 3.1.1-2 - Rebuilt for https://fedoraproject.org/wiki/Fedora_31_Mass_Rebuild
diff --git a/sources b/sources index 1ad68b0..77ef2e7 100644 --- a/sources +++ b/sources @@ -1,2 +1,2 @@ -SHA512 (godot-3.1.1-stable.tar.xz) = 09cdba4f375d6d215b5e7f15fa465645bb30687048e496dad782ef02a0037410c36033201df34ade04b29255008317c43a383cbf7acdcd94eabd7f679498fc50 -SHA512 (godot-3.1.1-stable.tar.xz.sha256) = 6f36bdee13856a794ac97665d3bd93df6809f52a861d963bed2027011e0cba55b4883b43c413af93f6b09f629f76f42ec8c6fe1a2d5b6a270e2328e810af4f40 +SHA512 (godot-3.1.2-stable.tar.xz) = e282f6d6d98022f9988d49de3d6ba6cd3c625bb3ab68d851ab15e575377dabec9aa407756e64dab716307af705370957d3abd572fe949499d5ed93acacb13fa3 +SHA512 (godot-3.1.2-stable.tar.xz.sha256) = db7a2e86d60a0262ef9f6e1eca2e1d93d2d2f91860af0600ccb4a441c3523d02736b8fd8f61553b899e1a4eff9bad66176d788e1ef46613bbe89ad1dca81d5fb
commit 2125460d80ae07ba9e032a0936924bd8c61ba1e8 Author: Rmi Verschelde rverschelde@gmail.com Date: Thu Jan 2 10:19:21 2020 +0100
Sync spec file with Mageia's
I maintain the Godot package both in Mageia (original packaging) and Fedora, and with a few vendor-specific tweaks the spec file can be used for both.
diff --git a/godot-3.0.2-workaround-gcc-ice-armv7hl.patch b/godot-3.0.2-workaround-gcc-ice-armv7hl.patch deleted file mode 100644 index fd61f8c..0000000 --- a/godot-3.0.2-workaround-gcc-ice-armv7hl.patch +++ /dev/null @@ -1,14 +0,0 @@ -diff --git a/modules/gdnative/SCsub b/modules/gdnative/SCsub -index c92c3f30a..528bd34f3 100644 ---- a/modules/gdnative/SCsub -+++ b/modules/gdnative/SCsub -@@ -165,6 +165,9 @@ _, gensource = gdn_env.Command(['include/gdnative_api_struct.gen.h', 'gdnative_a - 'gdnative_api.json', build_gdnative_api_struct) - gdn_env.add_source_files(env.modules_sources, [gensource]) - -+# Workaround GCC bug 79085 affecting GCC < 8.1 on armv7hl -+gdn_env.Append(CCFLAGS="-O3 -fno-tree-fre -fno-tree-dominator-opts -fno-tree-copy-prop -fno-tree-ccp -fno-code-hoisting -fno-tree-pre -fno-tree-vrp".split()) -+ - env.use_ptrcall = True - - \ No newline at end of file diff --git a/godot.spec b/godot.spec index f766790..3fa07a9 100644 --- a/godot.spec +++ b/godot.spec @@ -12,6 +12,9 @@ Name: godot Version: 3.1.1 Release: 2%{?dist} Summary: Multi-platform 2D and 3D game engine with a feature-rich editor +%if 0%{?mageia} +Group: Development/Tools +%endif # Godot itself is MIT-licensed, the rest is from vendored thirdparty libraries License: MIT and CC-BY and ASL 2.0 and BSD and zlib and OFL and Bitstream Vera Fonts Copyright and ISC and MPLv2.0 URL: https://godotengine.org @@ -25,7 +28,10 @@ BuildRequires: gcc-c++ BuildRequires: mbedtls-devel BuildRequires: miniupnpc-devel BuildRequires: pkgconfig(alsa) -#BuildRequires: pkgconfig(bullet) +%if 0%{?mageia} +# Fedora still doesn't provide bullet 2.88 +BuildRequires: pkgconfig(bullet) +%endif BuildRequires: pkgconfig(freetype2) BuildRequires: pkgconfig(gl) BuildRequires: pkgconfig(libpcre2-32) @@ -66,8 +72,10 @@ Requires: hicolor-icon-theme # though that the `thirdparty` folder also contains code which is typically # not packaged in distros, and is probably best left bundled.
+%if ! 0%{?mageia} # Can be unbundled once bullet 2.88+ is packaged. Provides: bundled(bullet) = 2.88 +%endif # Has some modifications for IPv6 support, upstream enet is unresponsive. # Should not be unbundled. # Cf: https://github.com/godotengine/godot/issues/6992 @@ -133,6 +141,9 @@ fi %if %{with headless} %package headless Summary: Godot headless editor binary for CLI usage +%if 0%{?mageia} +Group: Development/Tools +%endif
%description headless This package contains the headless binary for the Godot game engine, @@ -152,6 +163,9 @@ optimized template build. %if %{with server} %package server Summary: Godot headless runtime binary for hosting game servers +%if 0%{?mageia} +Group: Games/Other +%endif
%description server This package contains the headless binary for the Godot game engine's @@ -169,6 +183,9 @@ package.
%package runner Summary: Shared binary to play games developed with the Godot engine +%if 0%{?mageia} +Group: Games/Other +%endif
%description runner This package contains a godot-runner binary for the Linux X11 platform, @@ -187,10 +204,13 @@ by pointing to the location of the game's data package. %build # Needs to be in %%build so that system_libs stays in scope # We don't unbundle enet and minizip as they have necessary custom changes -# We can't unbundle bullet yet as 2.88+ is required # FIXME: Not unbundling libwebsockets right now as it fails building with system one: # https://github.com/godotengine/godot/issues/27632 to_unbundle="freetype libogg libpng libtheora libvorbis libwebp mbedtls miniupnpc opus pcre2 zlib zstd" +# Godot requires bullet 2.88+, which Fedora doesn't package yet +%if 0%{?mageia} +to_unbundle+=" bullet" +%endif # Godot's libsimplewebm doesn't build against EPEL7's older libvpx %if ! 0%{?rhel} || 0%{?rhel} > 7 to_unbundle+=" libvpx"
commit 21842af8a03af8b20a232ec2043488edfc5accf9 Author: Fedora Release Engineering releng@fedoraproject.org Date: Thu Jul 25 04:34:22 2019 +0000
- Rebuilt for https://fedoraproject.org/wiki/Fedora_31_Mass_Rebuild
Signed-off-by: Fedora Release Engineering releng@fedoraproject.org
diff --git a/godot.spec b/godot.spec index 5e3d6c9..f766790 100644 --- a/godot.spec +++ b/godot.spec @@ -10,7 +10,7 @@
Name: godot Version: 3.1.1 -Release: 1%{?dist} +Release: 2%{?dist} Summary: Multi-platform 2D and 3D game engine with a feature-rich editor # Godot itself is MIT-licensed, the rest is from vendored thirdparty libraries License: MIT and CC-BY and ASL 2.0 and BSD and zlib and OFL and Bitstream Vera Fonts Copyright and ISC and MPLv2.0 @@ -265,6 +265,9 @@ desktop-file-validate %{buildroot}%{_datadir}/applications/%{rdnsname}.desktop appstream-util validate-relax --nonet %{buildroot}%{_datadir}/metainfo/%{rdnsname}.appdata.xml
%changelog +* Thu Jul 25 2019 Fedora Release Engineering releng@fedoraproject.org - 3.1.1-2 +- Rebuilt for https://fedoraproject.org/wiki/Fedora_31_Mass_Rebuild + * Fri Apr 26 2019 Rmi Verschelde akien@fedoraproject.org - 3.1.1-1 - Version 3.1.1-stable - Adds dependency on system mbedtls and miniupnpc
commit e3155d475aa15a26c786c20f69e1b9febcfeb1ec Author: Rmi Verschelde rverschelde@gmail.com Date: Wed May 1 08:26:58 2019 +0200
Unbundle zstd, 1.4.0 is now packaged
diff --git a/godot.spec b/godot.spec index 78b0256..5e3d6c9 100644 --- a/godot.spec +++ b/godot.spec @@ -33,7 +33,7 @@ BuildRequires: pkgconfig(libpng) BuildRequires: pkgconfig(libpulse) BuildRequires: pkgconfig(libudev) BuildRequires: pkgconfig(libwebp) -#BuildRequires: pkgconfig(libzstd) +BuildRequires: pkgconfig(libzstd) BuildRequires: pkgconfig(ogg) BuildRequires: pkgconfig(opus) BuildRequires: pkgconfig(opusfile) @@ -89,10 +89,6 @@ Provides: bundled(nanosvg) Provides: bundled(squish) = 1.15 # Could be unbundled if packaged. Provides: bundled(tinyexr) -# Can be unbundled once we provide 1.4.0, as it uses some of the advanced APIs -# added in that release. -# Cf: https://github.com/godotengine/godot/issues/17374 -Provides: bundled(zstd) = 1.4.0
%if 0%{?rhel} && 0%{?rhel} < 8 # Can't be unbundled on RHEL 7 which has libvpx 1.3.0, too old for Godot @@ -192,10 +188,9 @@ by pointing to the location of the game's data package. # Needs to be in %%build so that system_libs stays in scope # We don't unbundle enet and minizip as they have necessary custom changes # We can't unbundle bullet yet as 2.88+ is required -# We can't unbundle zstd yet as it's using advanced APIs only available in 1.4.0+ # FIXME: Not unbundling libwebsockets right now as it fails building with system one: # https://github.com/godotengine/godot/issues/27632 -to_unbundle="freetype libogg libpng libtheora libvorbis libwebp mbedtls miniupnpc opus pcre2 zlib" +to_unbundle="freetype libogg libpng libtheora libvorbis libwebp mbedtls miniupnpc opus pcre2 zlib zstd" # Godot's libsimplewebm doesn't build against EPEL7's older libvpx %if ! 0%{?rhel} || 0%{?rhel} > 7 to_unbundle+=" libvpx"
commit ae9e36f97558d6407b78ed6ea49c8f680c0c10fb Author: Rmi Verschelde rverschelde@gmail.com Date: Mon Apr 29 17:57:24 2019 +0200
Fix Mageia-specific macro introduced in b96f3c6
diff --git a/godot.spec b/godot.spec index 86fe0e6..78b0256 100644 --- a/godot.spec +++ b/godot.spec @@ -254,7 +254,7 @@ install -m755 bin/%{name}_server.x11.opt.%{__isa_bits} %{buildroot}%{_bindir}/%{ %endif
install -D -m644 icon.svg \ - %{buildroot}%{_iconsdir}/hicolor/scalable/apps/%{name}.svg + %{buildroot}%{_datadir}/icons/hicolor/scalable/apps/%{name}.svg install -D -m644 misc/dist/linux/%{rdnsname}.desktop \ %{buildroot}%{_datadir}/applications/%{rdnsname}.desktop install -D -m644 misc/dist/linux/%{rdnsname}.appdata.xml \
commit 5c55e68f9c7edc536329f0e6af033b2e8f10ea90 Author: Rmi Verschelde rverschelde@gmail.com Date: Mon Apr 29 14:47:48 2019 +0200
Fix typo
diff --git a/godot.spec b/godot.spec index b1f8bb8..86fe0e6 100644 --- a/godot.spec +++ b/godot.spec @@ -1,4 +1,4 @@ -s# Headless is editor binary to run without X11, e.g. for exporting games from CLI +# Headless is editor binary to run without X11, e.g. for exporting games from CLI %bcond_without headless # Server is template (optimized, no tools) binary to run multiplayer servers %bcond_without server
commit 120c78d887605853133e23ed3980e02f19ef43fd Author: Rmi Verschelde rverschelde@gmail.com Date: Mon Apr 29 14:43:36 2019 +0200
Fix typo, zstd can't be unbundled yet
diff --git a/godot.spec b/godot.spec index f4cdcd7..b1f8bb8 100644 --- a/godot.spec +++ b/godot.spec @@ -1,4 +1,4 @@ -# Headless is editor binary to run without X11, e.g. for exporting games from CLI +s# Headless is editor binary to run without X11, e.g. for exporting games from CLI %bcond_without headless # Server is template (optimized, no tools) binary to run multiplayer servers %bcond_without server @@ -195,7 +195,7 @@ by pointing to the location of the game's data package. # We can't unbundle zstd yet as it's using advanced APIs only available in 1.4.0+ # FIXME: Not unbundling libwebsockets right now as it fails building with system one: # https://github.com/godotengine/godot/issues/27632 -to_unbundle="freetype libogg libpng libtheora libvorbis libwebp mbedtls miniupnpc opus pcre2 zlib zstd" +to_unbundle="freetype libogg libpng libtheora libvorbis libwebp mbedtls miniupnpc opus pcre2 zlib" # Godot's libsimplewebm doesn't build against EPEL7's older libvpx %if ! 0%{?rhel} || 0%{?rhel} > 7 to_unbundle+=" libvpx"
commit fdf40be319d0cbe113e66da432d0dc2f5e69b7cb Author: Rmi Verschelde rverschelde@gmail.com Date: Fri Apr 26 18:28:39 2019 +0200
Fixup sources
diff --git a/sources b/sources index d4e0bc9..1ad68b0 100644 --- a/sources +++ b/sources @@ -1 +1,2 @@ +SHA512 (godot-3.1.1-stable.tar.xz) = 09cdba4f375d6d215b5e7f15fa465645bb30687048e496dad782ef02a0037410c36033201df34ade04b29255008317c43a383cbf7acdcd94eabd7f679498fc50 SHA512 (godot-3.1.1-stable.tar.xz.sha256) = 6f36bdee13856a794ac97665d3bd93df6809f52a861d963bed2027011e0cba55b4883b43c413af93f6b09f629f76f42ec8c6fe1a2d5b6a270e2328e810af4f40
commit b96f3c6cfdb0baec7024de7b9a22dd15d8d1eeb8 Author: Rmi Verschelde rverschelde@gmail.com Date: Fri Apr 26 18:20:25 2019 +0200
Version 3.1.1-stable
- Adds dependency on system mbedtls and miniupnpc - Removes dependency on openssl - Bundles libwebsockets, can't build against system one for now - Bundles tinyexr, not packaged (and likely not relevant to package) - Rename -server build to -headless, add an actual server runtime package - Build with LTO, improves performance a lot (but slow linking) - Adds MIME type for .godot project files
diff --git a/.gitignore b/.gitignore index bd83818..4150b49 100644 --- a/.gitignore +++ b/.gitignore @@ -2,3 +2,5 @@ /godot-3.0.3-stable.tar.gz /godot-3.0.4-stable.tar.gz /godot-3.0.6-stable.tar.gz +/godot-3.1.1-stable.tar.xz +/godot-3.1.1-stable.tar.xz.sha256 diff --git a/godot.spec b/godot.spec index 31664b3..f4cdcd7 100644 --- a/godot.spec +++ b/godot.spec @@ -1,27 +1,31 @@ +# Headless is editor binary to run without X11, e.g. for exporting games from CLI +%bcond_without headless +# Server is template (optimized, no tools) binary to run multiplayer servers %bcond_without server
%define status stable %define uversion %{version}-%{status}
+%define rdnsname org.godotengine.Godot + Name: godot -Version: 3.0.6 -Release: 3%{?dist} +Version: 3.1.1 +Release: 1%{?dist} Summary: Multi-platform 2D and 3D game engine with a feature-rich editor # Godot itself is MIT-licensed, the rest is from vendored thirdparty libraries License: MIT and CC-BY and ASL 2.0 and BSD and zlib and OFL and Bitstream Vera Fonts Copyright and ISC and MPLv2.0 URL: https://godotengine.org -Source0: https://github.com/godotengine/godot/archive/%%7Buversion%7D/%%7Bname%7D-%%7... - -# Workaround for GCC < 8.1 ICE on armv7hl -# https://github.com/godotengine/godot/issues/16100 -# https://gcc.gnu.org/bugzilla/show_bug.cgi?id=79085 -Patch0: godot-3.0.2-workaround-gcc-ice-armv7hl.patch +Source0: https://downloads.tuxfamily.org/godotengine/%%7Bversion%7D/%%7Bname%7D-%%7Bu... +Source1: https://downloads.tuxfamily.org/godotengine/%%7Bversion%7D/%%7Bname%7D-%%7Bu...
# Upstream does not support those arches (for now) ExcludeArch: ppc64 ppc64le s390x
BuildRequires: gcc-c++ +BuildRequires: mbedtls-devel +BuildRequires: miniupnpc-devel BuildRequires: pkgconfig(alsa) +#BuildRequires: pkgconfig(bullet) BuildRequires: pkgconfig(freetype2) BuildRequires: pkgconfig(gl) BuildRequires: pkgconfig(libpcre2-32) @@ -29,8 +33,8 @@ BuildRequires: pkgconfig(libpng) BuildRequires: pkgconfig(libpulse) BuildRequires: pkgconfig(libudev) BuildRequires: pkgconfig(libwebp) +#BuildRequires: pkgconfig(libzstd) BuildRequires: pkgconfig(ogg) -BuildRequires: pkgconfig(openssl) BuildRequires: pkgconfig(opus) BuildRequires: pkgconfig(opusfile) BuildRequires: pkgconfig(theora) @@ -42,6 +46,7 @@ BuildRequires: pkgconfig(xcursor) BuildRequires: pkgconfig(xi) BuildRequires: pkgconfig(xinerama) BuildRequires: pkgconfig(xrandr) +BuildRequires: pkgconfig(xrender) BuildRequires: pkgconfig(zlib) BuildRequires: scons
@@ -61,10 +66,8 @@ Requires: hicolor-icon-theme # though that the `thirdparty` folder also contains code which is typically # not packaged in distros, and is probably best left bundled.
-# Git commit slightly newer than 2.87 but not backward compatible -# (d05ad4b821ba867dfd01f1e5f22c4d9d1bda6869) -# Can be unbundled if bullet 2.88+ is available -Provides: bundled(bullet) = 2.87 +# Can be unbundled once bullet 2.88+ is packaged. +Provides: bundled(bullet) = 2.88 # Has some modifications for IPv6 support, upstream enet is unresponsive. # Should not be unbundled. # Cf: https://github.com/godotengine/godot/issues/6992 @@ -72,21 +75,24 @@ Provides: bundled(enet) = 1.3.13 # Upstream commit from 2016 (32d5ac49414a8914ec1e1f285f3f927c6e8ec29d), # newer than 1.0.0.27 which is the last tag. # Could be unbundled if packaged. -# Godot upstream will soon deprecate this "libsimplewebm" module. Provides: bundled(libwebm) +# System libwebsockets linked against openssl fails building +# https://github.com/godotengine/godot/issues/27632 +Provides: bundled(libwebsockets) = 3.1.0 # Has custom changes to support seeking in zip archives # Should not be unbundled. -Provides: bundled(minizip) = 1.2.4 +Provides: bundled(minizip) = 1.2.11 # Upstream commit 9a74da4db5ac74083e444010d75114658581b9c7, no releases. # Could be unbundled if packaged. Provides: bundled(nanosvg) # Could be unbundled if packaged. Provides: bundled(squish) = 1.15 -# Can't be unbundled out-of-the-box as it uses experimental APIs available -# only to static linking. They're not critical features though and could -# maybe be patched away to link against a shared zstd. +# Could be unbundled if packaged. +Provides: bundled(tinyexr) +# Can be unbundled once we provide 1.4.0, as it uses some of the advanced APIs +# added in that release. # Cf: https://github.com/godotengine/godot/issues/17374 -Provides: bundled(zstd) = 1.3.3 +Provides: bundled(zstd) = 1.4.0
%if 0%{?rhel} && 0%{?rhel} < 8 # Can't be unbundled on RHEL 7 which has libvpx 1.3.0, too old for Godot @@ -103,12 +109,13 @@ license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.
%files -%doc DONORS.md README.md +%doc CHANGELOG.md DONORS.md README.md %license AUTHORS.md COPYRIGHT.txt LICENSE.txt LOGO_LICENSE.md %{_bindir}/%{name} -%{_datadir}/applications/%{name}.desktop +%{_datadir}/applications/%{rdnsname}.desktop %{_datadir}/icons/hicolor/scalable/apps/%{name}.svg -%{_datadir}/metainfo/%{name}.appdata.xml +%{_datadir}/metainfo/%{rdnsname}.appdata.xml +%{_datadir}/mime/application/x-%{name}-project.xml %{_mandir}/man6/%{name}.6*
%if 0%{?rhel} && 0%{?rhel} <= 7 @@ -127,13 +134,35 @@ fi
#----------------------------------------------------------------------
+%if %{with headless} +%package headless +Summary: Godot headless editor binary for CLI usage + +%description headless +This package contains the headless binary for the Godot game engine, +particularly suited for CLI usage, e.g. to export projects from a server +or build system. + +To run game servers, see the godot-server package which contains an +optimized template build. + +%files headless +%license AUTHORS.md COPYRIGHT.txt LICENSE.txt +%{_bindir}/%{name}-headless +%endif + +#---------------------------------------------------------------------- + %if %{with server} %package server -Summary: Godot headless binary for servers +Summary: Godot headless runtime binary for hosting game servers
%description server -This package contains the headless binary for the Godot game engine, -particularly suited for running dedicated servers. +This package contains the headless binary for the Godot game engine's +runtime, useful to host standalone game servers. + +To use editor tools from the command line, see the godot-headless +package.
%files server %license AUTHORS.md COPYRIGHT.txt LICENSE.txt @@ -157,23 +186,16 @@ by pointing to the location of the game's data package. #----------------------------------------------------------------------
%prep -%setup -q -n %{name}-%{uversion} - -%ifarch armv7hl -%if 0%{?rhel} > 7 || 0%{?fedora} < 29 -%patch0 -p1 -b .armv7hl-gcc-ice -%endif -%endif - -# Windows-specific -rm -rf thirdparty/rtaudio +%autosetup -p1 -n %{name}-%{uversion}
%build # Needs to be in %%build so that system_libs stays in scope # We don't unbundle enet and minizip as they have necessary custom changes -# We don't unbundle bullet yet as it needs a version newer than 2.87 (current stable) -# We don't unbundle zstd yet as it's using experimental APIs available only with static linking -to_unbundle="freetype libogg libpng libtheora libvorbis libwebp openssl opus pcre2 zlib" +# We can't unbundle bullet yet as 2.88+ is required +# We can't unbundle zstd yet as it's using advanced APIs only available in 1.4.0+ +# FIXME: Not unbundling libwebsockets right now as it fails building with system one: +# https://github.com/godotengine/godot/issues/27632 +to_unbundle="freetype libogg libpng libtheora libvorbis libwebp mbedtls miniupnpc opus pcre2 zlib zstd" # Godot's libsimplewebm doesn't build against EPEL7's older libvpx %if ! 0%{?rhel} || 0%{?rhel} > 7 to_unbundle+=" libvpx" @@ -192,7 +214,7 @@ ldflags="%{?ldflags}" ccflags="%{?__global_cflags}" ldflags="%{?__global_ldflags}" %endif -%define _scons scons %{?_smp_mflags} CCFLAGS="$ccflags" LINKFLAGS="$ldflags" $system_libs udev=yes progress=no +%define _scons scons %{?_smp_mflags} CCFLAGS="$ccflags" LINKFLAGS="$ldflags" $system_libs use_lto=yes udev=yes progress=no
%if 0%{?fedora} export BUILD_NAME="fedora" @@ -210,36 +232,54 @@ export BUILD_NAME="mageia" # Build game runner (without tools) %_scons p=x11 tools=no target=release
-%if %{with server} +%if %{with headless} # Build headless version of the editor %_scons p=server tools=yes target=release_debug %endif
+%if %{with server} +# Build headless version of the runtime for servers +%_scons p=server tools=no target=release +%endif + %install install -d %{buildroot}%{_bindir} install -m755 bin/%{name}.x11.opt.tools.%{__isa_bits} %{buildroot}%{_bindir}/%{name} install -m755 bin/%{name}.x11.opt.%{__isa_bits} %{buildroot}%{_bindir}/%{name}-runner +%if %{with headless} +install -m755 bin/%{name}_server.x11.opt.tools.%{__isa_bits} %{buildroot}%{_bindir}/%{name}-headless +%endif %if %{with server} -install -m755 bin/%{name}_server.server.opt.tools.%{__isa_bits} %{buildroot}%{_bindir}/%{name}-server +install -m755 bin/%{name}_server.x11.opt.%{__isa_bits} %{buildroot}%{_bindir}/%{name}-server %endif
-install -d %{buildroot}%{_datadir}/applications -desktop-file-install --dir=%{buildroot}%{_datadir}/applications \ - misc/dist/linux/%{name}.desktop - -install -D -p -m644 icon.svg \ - %{buildroot}%{_datadir}/icons/hicolor/scalable/apps/%{name}.svg -install -D -m644 misc/dist/linux/%{name}.appdata.xml \ - %{buildroot}%{_datadir}/metainfo/%{name}.appdata.xml +install -D -m644 icon.svg \ + %{buildroot}%{_iconsdir}/hicolor/scalable/apps/%{name}.svg +install -D -m644 misc/dist/linux/%{rdnsname}.desktop \ + %{buildroot}%{_datadir}/applications/%{rdnsname}.desktop +install -D -m644 misc/dist/linux/%{rdnsname}.appdata.xml \ + %{buildroot}%{_datadir}/metainfo/%{rdnsname}.appdata.xml +install -D -m644 misc/dist/linux/x-%{name}-project.xml \ + %{buildroot}%{_datadir}/mime/application/x-%{name}-project.xml install -D -m644 misc/dist/linux/%{name}.6 \ %{buildroot}%{_mandir}/man6/%{name}.6
%check # Validate desktop and appdata files -desktop-file-validate %{buildroot}%{_datadir}/applications/%{name}.desktop -appstream-util validate-relax --nonet %{buildroot}%{_datadir}/metainfo/%{name}.appdata.xml +desktop-file-validate %{buildroot}%{_datadir}/applications/%{rdnsname}.desktop +appstream-util validate-relax --nonet %{buildroot}%{_datadir}/metainfo/%{rdnsname}.appdata.xml
%changelog +* Fri Apr 26 2019 Rmi Verschelde akien@fedoraproject.org - 3.1.1-1 +- Version 3.1.1-stable +- Adds dependency on system mbedtls and miniupnpc +- Removes dependency on openssl +- Bundles libwebsockets, can't build against system one for now +- Bundles tinyexr, not packaged (and likely not relevant to package) +- Rename -server build to -headless, add an actual server runtime package +- Build with LTO, improves performance a lot (but slow linking) +- Adds MIME type for .godot project files + * Tue Feb 05 2019 Bjrn Esser besser82@fedoraproject.org - 3.0.6-3 - rebuilt (libvpx)
diff --git a/sources b/sources index 1718b47..d4e0bc9 100644 --- a/sources +++ b/sources @@ -1 +1 @@ -SHA512 (godot-3.0.6-stable.tar.gz) = 034f32f7ca2e2b04a65dc0f0c7f92514e7627b0598c33de4dff827d7be1ba3c234258dca2363c73e06e3869ed24c133130a176ed938fb19492c7b192506d7187 +SHA512 (godot-3.1.1-stable.tar.xz.sha256) = 6f36bdee13856a794ac97665d3bd93df6809f52a861d963bed2027011e0cba55b4883b43c413af93f6b09f629f76f42ec8c6fe1a2d5b6a270e2328e810af4f40
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