https://bugzilla.redhat.com/show_bug.cgi?id=1384180
Bug ID: 1384180
Summary: Cannot add movies to Blender
Product: Fedora
Version: 24
Component: blender
Assignee: luya_tfz(a)thefinalzone.net
Reporter: yajo.sk8(a)gmail.com
QA Contact: extras-qa(a)fedoraproject.org
CC: design-devel(a)lists.fedoraproject.org,
hobbes1069(a)gmail.com, jochen(a)herr-schmitt.de,
kwizart(a)gmail.com, luya_tfz(a)thefinalzone.net,
promac(a)gmail.com
Description of problem:
Using its built-in Video Sequence Editor, I cannot input any video file.
Version-Release number of selected component (if applicable):
blender-2.77a-1.fc24.x86_64
How reproducible:
Always
Steps to Reproduce:
1. Open Blender.
2. Open its Video Sequence Editor.
3. Press Shift+A.
4. Choose "Video".
5. Choose a video file.
Actual results:
UI says:
File /home/yajo/Vídeos/GOPR4948-20161012-194939.webm could not be loaded
Console logs say:
not an anim: /home/yajo/Vídeos/GOPR4948-20161012-194939.webm
Expected results:
File loaded.
Additional info:
I only tried with MP4 and webm files.
This thread seems related:
http://blender.stackexchange.com/questions/28839/cannot-load-movie-files-on…
It suggests to add ffmpeg support at compile time. I hope that's possible.
I have ffmpeg installed from RPMFusion, with no luck.
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https://bugzilla.redhat.com/show_bug.cgi?id=1513797
Bug ID: 1513797
Summary: Does not want to start
Product: Fedora
Version: 27
Component: swatchbooker
Assignee: luya_tfz(a)thefinalzone.net
Reporter: harlequin78(a)gmail.com
QA Contact: extras-qa(a)fedoraproject.org
CC: design-devel(a)lists.fedoraproject.org,
luya_tfz(a)thefinalzone.net, negativo17(a)gmail.com
Swatchbooker 0.8-0.3.20170131gitc5c8b02.fc27 вoes not want to start on fresh
install:
Traceback (most recent call last):
File "/usr/share/swatchbooker/swatchbooker.pyw", line 25, in <module>
from PIL import ImageQt
ImportError: cannot import name ImageQt
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https://bugzilla.redhat.com/show_bug.cgi?id=1435423
Bug ID: 1435423
Summary: Need to fix wallpaper / background packaging situation
Product: Fedora
Version: rawhide
Component: f26-backgrounds
Severity: high
Assignee: luya_tfz(a)thefinalzone.net
Reporter: duffy(a)redhat.com
QA Contact: extras-qa(a)fedoraproject.org
CC: design-devel(a)lists.fedoraproject.org,
luya_tfz(a)thefinalzone.net
Description of problem:
The packaging bits for providing the default desktop background are
overcomplicated and cause issues every release. On top of that, there is a new
source package every release, so every release we need to do a new package
review. Once the new package is in, we have to adjust stuff in
comps/spin-kickstarts.
Just using one package with subpackages could save a lot of pain. There is
legitimate complexity here, but someone should sit down and think about how
this works and come up with a better approach - it should be possible but it's
never on anybody's priority list until we get into another situation with
wallpapers blocking the release.
Going to no alphas in favor of rawhide serving as alpha, we need to change how
it works anyway.
Roshi offered to write a script to autogenerate a placeholder wallpaper that
could be used until draft artwork was ready.
Idea from today's F26 alpha go/no-go meeting:
1) After branch you make that have the current release stuff and move the
previous one to desktop-backgrounds-f25 subpackage
2) maybe just one source package is OK, it'd have a lot of subpackages but you
could just keep them around for as long as you want and the subpackages should
have virtual provides
3) when we get to final, we push it to N+1 and at that point it never is an
issue again
Another idea:
1) the real problem we have here is a) there's far too much unnecessary work to
do each cycle to actually meet the requirements and b) no-one seems to have
taken responsibility for making sure all that work gets done every cycle, even
though it's completely predictable and plannable-for
and it should be someone's job as soon as possible after branching to put in
the 'real' wallpaper for the release
2) the placeholder wallpaper should just always be in rawhide
3) when we branch the package is updated to the new one
4) the neat thing about doing it that way is that as long as the real wallpaper
gets in *some time* before release, we're good, because then all pre-release
builds would kinda 'automatically' have different wallpaper from all final
releases
5) the placeholder wallpaper can always stay the same or just be changed when
someone gets bored of it. it doesn't really matter so long as it's never the
same as any final release wallpaper
Nirik has volunteered to look into this. CCing adamw, sgallagh, and nb based on
their participation / interest.
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https://bugzilla.redhat.com/show_bug.cgi?id=1631922
Bug ID: 1631922
Summary: No text in Blender UI
Product: Fedora
Version: 29
Component: blender
Severity: high
Assignee: luya_tfz(a)thefinalzone.net
Reporter: ego.cordatus(a)gmail.com
QA Contact: extras-qa(a)fedoraproject.org
CC: design-devel(a)lists.fedoraproject.org,
hobbes1069(a)gmail.com, kwizart(a)gmail.com,
luya_tfz(a)thefinalzone.net, negativo17(a)gmail.com,
promac(a)gmail.com
Created attachment 1485834
--> https://bugzilla.redhat.com/attachment.cgi?id=1485834&action=edit
Blender no text
Description of problem:
No text in UI.
Version-Release number of selected component (if applicable):
2.79b-7
How reproducible:
Run Blender.
Actual results:
No text and other UI elements. Blender unusable.
Expected results:
As before.
Additional info:
Blender from Steam and from official Blender site run ok.
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https://bugzilla.redhat.com/show_bug.cgi?id=1638592
Bug ID: 1638592
Summary: Blender UI broken on Fedora 29, RNA_string_set:
OperatorProperties.mode not found.
Product: Fedora
Version: 29
Component: blender
Assignee: luya_tfz(a)thefinalzone.net
Reporter: ifoolb(a)gmail.com
QA Contact: extras-qa(a)fedoraproject.org
CC: design-devel(a)lists.fedoraproject.org,
hobbes1069(a)gmail.com, kwizart(a)gmail.com,
luya_tfz(a)thefinalzone.net, negativo17(a)gmail.com,
promac(a)gmail.com
Created attachment 1493103
--> https://bugzilla.redhat.com/attachment.cgi?id=1493103&action=edit
abnormal blender screenshot
Description of problem:
Many of Blender's UI elements are missing. Errors can be seen when launching
Blender from the command line.
Version-Release number of selected component (if applicable):
2.79b
How reproducible:
open Blender
Steps to Reproduce:
1.
2.
3.
Actual results:
Expected results:
Additional info:
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https://bugzilla.redhat.com/show_bug.cgi?id=1638999
Bug ID: 1638999
Summary: Blender user interface mostly blank
Product: Fedora
Version: 29
Component: blender
Assignee: luya_tfz(a)thefinalzone.net
Reporter: johnwchadwick(a)gmail.com
QA Contact: extras-qa(a)fedoraproject.org
CC: design-devel(a)lists.fedoraproject.org,
hobbes1069(a)gmail.com, kwizart(a)gmail.com,
luya_tfz(a)thefinalzone.net, negativo17(a)gmail.com,
promac(a)gmail.com
Description of problem: The user interface of Blender is missing almost all
buttons and menus.
Version-Release number of selected component (if applicable):
blender.x86_64 1:2.79b-7.fc29
How reproducible:
Install Blender on Fedora 29.
Steps to Reproduce:
1. sudo dnf install blender
2. blender
Actual results:
User interface appears to be mostly blank.
Expected results:
User interface was expected to appear correctly.
Additional info:
Using proprietary NVidia drivers on X11, as this laptop does not function well
with Nouveau.
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