https://bugzilla.redhat.com/show_bug.cgi?id=2294166
Bug ID: 2294166
Summary: Missing icons in the Blender user interface
Product: Fedora
Version: 40
Hardware: x86_64
URL: https://projects.blender.org/blender/blender/issues/11
9407
OS: Linux
Status: NEW
Component: blender
Keywords: Regression
Severity: high
Assignee: luya_tfz(a)thefinalzone.net
Reporter: pmjobin(a)gmail.com
QA Contact: extras-qa(a)fedoraproject.org
CC: code(a)musicinmybrain.net,
design-devel(a)lists.fedoraproject.org,
epel-packagers-sig(a)lists.fedoraproject.org,
kwizart(a)gmail.com, luya_tfz(a)thefinalzone.net,
negativo17(a)gmail.com
Target Milestone: ---
Classification: Fedora
The recent update to package OpenImageIO (2.5.12.0-2) causes various icons and
images to disappear in the Blender user interface. Downgrading OpenImageIO to
2.5.7.0-1 (sudo dnf install OpenImageIO-2.5.7.0-1.fc40) fixes the issue.
Reproducible: Always
Steps to Reproduce:
1.Install Blender 4.1.1
2. dnf update OpenImageIO to latest version (2.5.12.0-2)
Actual Results:
Splash screen image and icons are now missing in the UI.
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https://bugzilla.redhat.com/show_bug.cgi?id=2291492
Bug ID: 2291492
Summary: F41FailsToInstall: blender
Product: Fedora
Version: rawhide
Status: NEW
Component: blender
Assignee: luya_tfz(a)thefinalzone.net
Reporter: fti-bugs(a)fedoraproject.org
QA Contact: extras-qa(a)fedoraproject.org
CC: code(a)musicinmybrain.net,
design-devel(a)lists.fedoraproject.org,
epel-packagers-sig(a)lists.fedoraproject.org,
kwizart(a)gmail.com, luya_tfz(a)thefinalzone.net,
negativo17(a)gmail.com
Blocks: 2260877 (F41FailsToInstall,RAWHIDEFailsToInstall)
Target Milestone: ---
Classification: Fedora
Hello,
Please note that this comment was generated automatically by
https://pagure.io/releng/blob/main/f/scripts/ftbfs-fti/follow-policy.py
If you feel that this output has mistakes, please open an issue at
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Your package (blender) Fails To Install in Fedora 41:
can't install blender:
- nothing provides libboost_python312.so.1.83.0()(64bit) needed by
blender-1:4.1.1-7.fc41.x86_64
If you know about this problem and are planning on fixing it, please
acknowledge so by setting the bug status to ASSIGNED. If you don't have time to
maintain this package, consider orphaning it, so maintainers of dependent
packages realize the problem.
If you don't react accordingly to the policy for FTBFS/FTI bugs
(https://docs.fedoraproject.org/en-US/fesco/Fails_to_build_from_source_Fails…),
your package may be orphaned in 8+ weeks.
P.S. The data was generated solely from koji buildroot, so it might be newer
than the latest compose or the content on mirrors. To reproduce, use the
koji/local repo only, e.g. in mock:
$ mock -r fedora-41-x86_64 --config-opts mirrored=False install blender
P.P.S. If this bug has been reported in the middle of upgrading multiple
dependent packages, please consider using side tags:
https://docs.fedoraproject.org/en-US/fesco/Updates_Policy/#updating-inter-d…
Thanks!
Referenced Bugs:
https://bugzilla.redhat.com/show_bug.cgi?id=2260877
[Bug 2260877] Fedora 41 Fails To install Tracker
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https://bugzilla.redhat.com/show_bug.cgi?id=2290815
Bug ID: 2290815
Summary: Voxel remesh fails in blender
Product: Fedora
Version: 40
Hardware: x86_64
OS: Linux
Status: NEW
Component: blender
Severity: medium
Assignee: luya_tfz(a)thefinalzone.net
Reporter: ryan(a)metmayhem.com
QA Contact: extras-qa(a)fedoraproject.org
CC: code(a)musicinmybrain.net,
design-devel(a)lists.fedoraproject.org,
epel-packagers-sig(a)lists.fedoraproject.org,
kwizart(a)gmail.com, luya_tfz(a)thefinalzone.net,
negativo17(a)gmail.com
Target Milestone: ---
Classification: Fedora
The repo version of blender (installed using dnf) is missing OpenVDB
integration. This is causing voxel remeshing to fail. I initial opened a bug
with blender (https://projects.blender.org/blender/blender/issues/122853). As
part of the troubleshooting, they had me download the version from blender.org.
That version worked correctly. They advised that I should open a bug report
here as it's a bug related to the build process for this distribution.
Reproducible: Always
Steps to Reproduce:
1. Create a new project.
2. Go to Properties->Data->Remesh.
3. Set the desired Voxel Size.
4. Click "Voxel Remesh".
Actual Results:
Produces an error message "Voxel remesher failed to create mesh".
Expected Results:
Model remeshed to desired Voxel Size.
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https://bugzilla.redhat.com/show_bug.cgi?id=2276669
Bug ID: 2276669
Summary: HIP support isn't enabled unless rocm-hip-devel is
installed
Product: Fedora
Version: 40
Hardware: x86_64
OS: Linux
Status: NEW
Component: blender
Severity: medium
Assignee: luya_tfz(a)thefinalzone.net
Reporter: farchord(a)gmail.com
QA Contact: extras-qa(a)fedoraproject.org
CC: code(a)musicinmybrain.net,
design-devel(a)lists.fedoraproject.org,
epel-packagers-sig(a)lists.fedoraproject.org,
joao.manganelli.86(a)gmail.com, kwizart(a)gmail.com,
luya_tfz(a)thefinalzone.net, negativo17(a)gmail.com
Target Milestone: ---
Classification: Fedora
It looks like HIP support doesn't work in blender in the current testing
version of blender
(https://bodhi.fedoraproject.org/updates/FEDORA-2024-45862e3ed9). Is it
possible that it needs that package in the spec as a recommended package?
Seems a bit odd that it requires a devel package though.
Reproducible: Always
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https://bugzilla.redhat.com/show_bug.cgi?id=2292770
Bug ID: 2292770
Summary: oidn-2.3.0 is available
Product: Fedora
Version: rawhide
Status: NEW
Component: oidn
Keywords: FutureFeature, Triaged
Assignee: luya_tfz(a)thefinalzone.net
Reporter: upstream-release-monitoring(a)fedoraproject.org
QA Contact: extras-qa(a)fedoraproject.org
CC: aekoroglu(a)linux.intel.com,
design-devel(a)lists.fedoraproject.org,
luya_tfz(a)thefinalzone.net, negativo17(a)gmail.com
Target Milestone: ---
Classification: Fedora
Releases retrieved: 2.3.0
Upstream release that is considered latest: 2.3.0
Current version/release in rawhide: 2.3.0-0.2.beta.fc41
URL: https://www.openimagedenoise.org
Please consult the package updates policy before you issue an update to a
stable branch: https://docs.fedoraproject.org/en-US/fesco/Updates_Policy/
More information about the service that created this bug can be found at:
https://docs.fedoraproject.org/en-US/package-maintainers/Upstream_Release_M…
Please keep in mind that with any upstream change, there may also be packaging
changes that need to be made. Specifically, please remember that it is your
responsibility to review the new version to ensure that the licensing is still
correct and that no non-free or legally problematic items have been added
upstream.
Based on the information from Anitya:
https://release-monitoring.org/project/19531/
To change the monitoring settings for the project, please visit:
https://src.fedoraproject.org/rpms/oidn
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https://bugzilla.redhat.com/show_bug.cgi?id=2292430
Bug ID: 2292430
Summary: [abrt] blender: dri2_wl_visual_idx_from_pipe_format():
blender killed by SIGSEGV
Product: Fedora
Version: 40
Hardware: x86_64
Status: NEW
Whiteboard: abrt_hash:ffa9aa927839f14bde192bbf474ca5766cfd12d6;VAR
IANT_ID=workstation;
Component: blender
Assignee: luya_tfz(a)thefinalzone.net
Reporter: wanderingwolf8(a)protonmail.com
QA Contact: extras-qa(a)fedoraproject.org
CC: code(a)musicinmybrain.net,
design-devel(a)lists.fedoraproject.org,
epel-packagers-sig(a)lists.fedoraproject.org,
kwizart(a)gmail.com, luya_tfz(a)thefinalzone.net,
negativo17(a)gmail.com
Target Milestone: ---
Classification: Fedora
Description of problem:
I launched the app from the gnome launcher by clicking on the icon.
Version-Release number of selected component:
blender-1:4.1.1-3.fc40
Additional info:
reporter: libreport-2.17.15
type: CCpp
reason: blender killed by SIGSEGV
journald_cursor:
s=479ded9d89844ec3a0048da77395113f;i=157de2;b=b355d1677ab84dbb9a0bf58c0969c133;m=1b9c187c6;t=61adccd373f7c;x=7cb51c50f70b628c
executable: /usr/bin/blender
cmdline: /usr/bin/blender
cgroup:
0::/user.slice/user-1000.slice/user@1000.service/app.slice/app-gnome-blender-20363.scope
rootdir: /
uid: 1000
kernel: 6.8.11-300.fc40.x86_64
package: blender-1:4.1.1-3.fc40
runlevel: N 5
backtrace_rating: 4
crash_function: dri2_wl_visual_idx_from_pipe_format
comment: I launched the app from the gnome launcher by clicking on the
icon.
Truncated backtrace:
Thread no. 1 (19 frames)
#0 dri2_wl_visual_idx_from_pipe_format at ../src/util/format/u_format.h:563
#1 server_supports_pipe_format at
../src/egl/drivers/dri2/platform_wayland.c:260
#2 dri2_wl_add_configs_for_visuals at
../src/egl/drivers/dri2/platform_wayland.c:1992
#3 dri2_initialize_wayland_drm at
../src/egl/drivers/dri2/platform_wayland.c:2178
#4 dri2_initialize_wayland at ../src/egl/drivers/dri2/platform_wayland.c:2869
#5 dri2_initialize at ../src/egl/drivers/dri2/egl_dri2.c:1080
#6 eglInitialize at ../src/egl/main/eglapi.c:698
#7 GHOST_ContextEGL::initializeDrawingContext at
/usr/src/debug/blender-4.1.1-3.fc40.x86_64/intern/ghost/intern/GHOST_ContextEGL.cc:356
#8 GHOST_WindowWayland::newDrawingContext at
/usr/src/debug/blender-4.1.1-3.fc40.x86_64/intern/ghost/intern/GHOST_WindowWayland.cc:2260
#9 GHOST_Window::setDrawingContextType at
/usr/src/debug/blender-4.1.1-3.fc40.x86_64/intern/ghost/intern/GHOST_Window.cc:65
#11 GHOST_WindowWayland::GHOST_WindowWayland at
/usr/src/debug/blender-4.1.1-3.fc40.x86_64/intern/ghost/intern/GHOST_WindowWayland.cc:1824
#12 GHOST_SystemWayland::createWindow at
/usr/src/debug/blender-4.1.1-3.fc40.x86_64/intern/ghost/intern/GHOST_SystemWayland.cc:7801
#13 GHOST_CreateWindow at
/usr/src/debug/blender-4.1.1-3.fc40.x86_64/intern/ghost/intern/GHOST_C-api.cc:173
#14 wm_window_ghostwindow_add at
/usr/src/debug/blender-4.1.1-3.fc40.x86_64/source/blender/windowmanager/intern/wm_window.cc:738
#15 wm_window_ghostwindow_ensure at
/usr/src/debug/blender-4.1.1-3.fc40.x86_64/source/blender/windowmanager/intern/wm_window.cc:831
#16 wm_window_ghostwindows_ensure at
/usr/src/debug/blender-4.1.1-3.fc40.x86_64/source/blender/windowmanager/intern/wm_window.cc:888
#17 WM_check at
/usr/src/debug/blender-4.1.1-3.fc40.x86_64/source/blender/windowmanager/intern/wm.cc:501
#18 wm_homefile_read_ex at
/usr/src/debug/blender-4.1.1-3.fc40.x86_64/source/blender/windowmanager/intern/wm_files.cc:1481
#19 WM_init at
/usr/src/debug/blender-4.1.1-3.fc40.x86_64/source/blender/windowmanager/intern/wm_init_exit.cc:287
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https://bugzilla.redhat.com/show_bug.cgi?id=2249261
Bug ID: 2249261
Summary: Blender + HIP + mesa crashing on Radeon RX 6650
(RDNA2)
Product: Fedora
Version: 39
Hardware: x86_64
OS: Linux
Status: NEW
Component: blender
Keywords: Desktop
Severity: medium
Assignee: luya_tfz(a)thefinalzone.net
Reporter: lucas.kurdziel(a)gmail.com
QA Contact: extras-qa(a)fedoraproject.org
CC: code(a)musicinmybrain.net,
design-devel(a)lists.fedoraproject.org,
epel-packagers-sig(a)lists.fedoraproject.org,
kwizart(a)gmail.com, luya_tfz(a)thefinalzone.net,
negativo17(a)gmail.com
Target Milestone: ---
Classification: Fedora
Hello,
I've been trying to run Blender rendering on GPU. I tried couple of weeks ago
on Fedora 38 and today after fresh upgrade to Fedora 39. I've installed Blender
from repositories. After intalling `rocm-hip` package the GPU becomes listed as
available in Blender GPU rendering properties. It. Crashes. Every. Single.
Time.
Now, the interesting part is: If I run Blender via `distrobox` (installed in an
Arch Linux container) it all works beautifully! Here's the link to a
hack/workaround:
https://www.reddit.com/r/Fedora/comments/11qh9j3/getting_bender_hip_to_work/
Is `rocm-hip` in Fedora not the equivalent of `hip-runtime-amd` from Arch? Is
there a way of getting GPU rendering in Blender on Fedora with Mesa drivers and
HIP? Because as proved - it does work on this hardware + mesa + blender
Blender from F39 repo: 3.6.4
Blender in Arch container: 3.6.5
I've tried also installing Blender 3.6.5 from Rawhide but same exact thing
happens - Blender crashing
Reproducible: Always
Steps to Reproduce:
1. dnf install blender rocm-hip
2. Open up Blender, go to Edit -> Preferences -> System -> Cycles rendering
devices -> HIP, Radeon RDNA2 GPU ticked
3. Close it. Go to Render properties on the right bottom pane, select Render
engine: Cycles, Feature set: Supported, Device: GPU Compute, press F12
4. Press F12 and Blender will crash right away. If you're unlucky it'll crash
at step 2
Actual Results:
Blender crash
Expected Results:
Blender doesn't crash
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