> - I still say the libGL devel stuff and libGLU should be split
You keep saying that. But, why? There is no other/alternative GL
implementation in Core or Extras (Nvidia's doesn't/shouldn't count in
Why do you keep saying that Nvidia's does not count.
What exactly is the problem with their GL headers/library?
On the other hand, I thought one of Mike's original motivations
splitting off Mesa-GL was to allow for drop-in replacements. I'm not sure
if there is value anymore in packaging these separately.
I heard X will be modularized for FC5 so all libraries will be split up
like that. Is that not the case?
Ivan Gyurdiev <ivg2(a)cornell.edu>