I've been successful in crafting a fix for this problem and wanted to
say thanks to everyone who helped me track down the cause. As it turns
out, I don't think it was the 2.6.x kernel, but rather how it responded
to an incorrectly formed set of parameters given to it by the game
engine. For a more complete discussion of this topic, you can view this
post I made in the BF1942 Lightcubed forums:
http://bf1942.lightcubed.com/forum/viewtopic.php?t=1866
Thanks again to everyone for the outstanding help!
--
|TF20|Shockwave
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