Hi,
On 05/05/2011 06:07 PM, Bruno Wolff III wrote:
On Thu, May 05, 2011 at 10:50:20 +0200, Hans de Goedehdegoede@redhat.com wrote:
My main reason for starting this discussion is to come to some sort of agreement which form is the preferred form, so that we can have some "how to be a good games upstream" webpage which addresses some game specific things. I would like such a webpage to contain advice for upstream what to use for the various ambiguities I've pointed out in my first mail.
If you do include one of these, please include something about how to design games to be installed system wide. Some games seem to be setup to run out of people's home directory and mix per user data (needing write access) with static data.
A valid point, although one that should be covered by more the generic how to be a good upstream page Debian has. I guess it is worth repeating on a game specific page though :)
Remember once I've written that page it is a wiki, so feel free to edit/ amend.
Typically games with servers also don't have init support for running these through the normal init mechanism. (There are two packages I maintain that I specifically want to fix this issue for when I get time.)
I guess now a days they would need a systemd service file :)
Regards,
Hans