Hi,
Urban Terror is a popular total conversion/mod based on the Quake 3 engine. It is a realistic style game similar to Counter Strike. Works well already with the Quake 3 engine available in the repository.
Instructions ------------
# yum install quake3 # wget ftp://ftp.snt.utwente.nl/pub/games/urbanterror/UrbanTerror40_full.zip (536 MB) # unzip UrbanTerror40_full.zip # su # mv q3ut4/ /usr/share/quake3 # exit # quake3 +set fs_game q3ut4
Trying to run it from the mod menu will fail with a "hunk alloc" error. So don't bother. Let me know if it works for you.
Packaging ---------
It doesn't allow redistribution. The readme has this gem.
"Urban Terror is distributed free over the Internet and is covered by the Quake 3 SDK licence agreement [EULA]. The mod files may not be sold [in any form] or distributed on physical media unless with permission from iD Software.
For further information on legal use of programs derived from Quake 3 source code, please contact their respective authors. "
While it may indeed be possible to secure redistribution rights from id since they are a very Linux friendly company, we could do something to make this easier meanwhile. Create a package called urbanterror which depends on the quake3 package and uses autodownloader to download the game data, create a menu entry which calls the above command. Should be pretty easy to do. Anyone interested?
Rahul
Rahul Sundaram wrote:
Hi,
Urban Terror is a popular total conversion/mod based on the Quake 3 engine. It is a realistic style game similar to Counter Strike. Works well already with the Quake 3 engine available in the repository.
Instructions
# yum install quake3 # wget ftp://ftp.snt.utwente.nl/pub/games/urbanterror/UrbanTerror40_full.zip (536 MB) # unzip UrbanTerror40_full.zip # su # mv q3ut4/ /usr/share/quake3 # exit # quake3 +set fs_game q3ut4
Trying to run it from the mod menu will fail with a "hunk alloc" error. So don't bother. Let me know if it works for you.
Packaging
It doesn't allow redistribution. The readme has this gem.
"Urban Terror is distributed free over the Internet and is covered by the Quake 3 SDK licence agreement [EULA]. The mod files may not be sold [in any form] or distributed on physical media unless with permission from iD Software.
For further information on legal use of programs derived from Quake 3 source code, please contact their respective authors. "
While it may indeed be possible to secure redistribution rights from id since they are a very Linux friendly company, we could do something to make this easier meanwhile. Create a package called urbanterror which depends on the quake3 package and uses autodownloader to download the game data, create a menu entry which calls the above command. Should be pretty easy to do. Anyone interested?
If someone can provide me with a: -autodlrc file -wrapper script for launching -.desktop file -icon
I would happily add this to the quake3 package, a seperate package just for this is overkill IMHO.
Take a look at the current quake3-demo wrapper, .autodlrc and .desktop file for an example howto do this.
Regards,
Hans
Hans de Goede wrote:
If someone can provide me with a: -autodlrc file -wrapper script for launching -.desktop file -icon
I would happily add this to the quake3 package, a seperate package just for this is overkill IMHO.
Take a look at the current quake3-demo wrapper, .autodlrc and .desktop file for an example howto do this
My connection is weak now so I haven't checked but here are the files for testing. They are ripped of the Quake 3 equivalents.
http://sundaram.fedorapeople.org/
I would still prefer a separate package since yum install <foo> would work and people searching for the binary can find it easily.
Rahul
Rahul Sundaram wrote:
Hans de Goede wrote:
If someone can provide me with a: -autodlrc file -wrapper script for launching -.desktop file -icon
I would happily add this to the quake3 package, a seperate package just for this is overkill IMHO.
Take a look at the current quake3-demo wrapper, .autodlrc and .desktop file for an example howto do this
My connection is weak now so I haven't checked but here are the files for testing. They are ripped of the Quake 3 equivalents.
Thanks!
I would still prefer a separate package since yum install <foo> would work and people searching for the binary can find it easily.
Well, yum install can be fixed with an virtual provides, however Add/Remove software from the applications menu can't, so I'm siding with you on this and I've made a new package for this: https://bugzilla.redhat.com/show_bug.cgi?id=385771
Its a very simple package, reviews much appreciated!
Regards,
Hans