Hey all,
This came up briefly in the IRC channel, but I thought it was a really cool series of articles and that I'd share it on the list for anyone who might be interested in this sort of technology:
http://www.compoundtheory.com/scaling-dedicated-game-servers-with-kubernetes...
It's a fairly comprehensive guide to setting up and scaling a multiplayer game server on the cloud with Docker containers and Kubernetes. Might be something to consider for anyone doing game development – all of this tech is also available in Fedora. :) With any spare time I have, I'm going to try experimenting with some of this…