I noticed that CLAM stopped being supported by PlanetCCRMA around F8
timeframe.
It looks like a lot of new and cool stuff is available. Any interest in
getting this added?
http://clam-project.org/
CLAM 1.4.0, 3D molluscs in the space
The CLAM project is delighted to announce the long awaited 1.4.0
release
of CLAM, the C++ framework for audio and music, code name 3D molluscs in the
space.
In summary, this long term release includes a lot of new
spacialization
modules for 3D audio; MIDI, OSC and guitar effectsmodules; architectural
enhancements such as typed controls; nice usability features for the
NetworkEditor interface; convenience tools and scripts to make CLAM
experience better; enhanced building of LADSPA plugins and new support
for LV2 and VST plugin building; a new easy to use application to explore
songs chords called Chordata; many optimizations, bug fixing and code clean
ups.
It looks great and easy to use:
http://clam-project.org/wiki/Development_screenshots
See also:
<
http://clam-project.org/wiki/Development_screenshots>
http://vokicodder.blogspot.com/2007/04/educational-vowel-synth-and.html
http://vokicodder.blogspot.com/2007/04/realtime-mfcc-and-lpc-analysis.html
http://vokicodder.blogspot.com/2007/04/realtime-voice-gender-change.html
http://vokicodder.blogspot.com/2009/04/vst-plugins-with-qt-user-interface...
... CLAM allows to visually build JACK and PortAudio based applications with
Qt interfaces as well as GUI-less VST and LADSPA plugins. The more
flashy
feature of VST is user interfaces that are mostly built using VSTGUI. We are
using Qt as interface for JACK and Portaudio based apps because we are using
the nice features of Qt toolkit to dynamically bind the UI elements and the
underlaying processing. Moreover, Qt styling features enables shinning
designer-made interfaces. Why not being able to reuse the same interface for
VST and JACK? That has been a long standing TODO in CLAM so now is time to
address it.
In summary, we fully solved croscompiling vst's from linux and we
even
started using qt interfaces as vst gui. In that last point, there still is a
lot of work to do, but the basic question on whether you can use qt to edit
a vst plugin is now out of any doubt.
To make the spike simpler, and in order not to collide with other
CLAM
developers, currently working on it, i just left apart all the CLAM wrapping
part, just addressing vst crosscompiling and Qt with the sdk examples.
Cross compilation was pretty easy. This time I found lot more
documentation
on mingw and even scons. Just by adding the crossmingw scons tool we are
already using for the apps and i managed to get Linux cross-compiled plugins
running on Wine.
Niels
http://nielsmayer.com