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Fedora Update Notification
FEDORA-2022-71e21f203f
2022-07-15 01:15:23.604957
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Name : ags
Product : Fedora 36
Version : 3.6.0.29
Release : 1.fc36
URL :
http://www.adventuregamestudio.co.uk/site/ags/
Summary : Engine for creating and running videogames of adventure (quest) genre
Description :
Adventure Game Studio (AGS) - is the IDE and the engine meant for creating and
running videogames of adventure (aka "quest") genre. It has potential, although
limited, support for other genres as well.
Originally created by Chris Jones back in 1999, AGS was opensourced in 2011 and
since continued to be developed by contributors.
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Update Information:
* Fixed a script linking problem in games made with 3.6.0 alpha which used
`Button.Animate()` with new parameters. * Fixed MP3 sounds not reporting their
length properly. * Fixed sound clips not stopping by command if they had a
crossfade enabled. * Fixed scheduled sound fadeout effect was not cancelled by
skipping a cutscene. * Fixed false positive detection of a script hung in a
do..while loop that could stop the game. * Added "multitasking" option to
config
in "[misc]" category, that defines the starting multitasking mode (may later be
changed by SetMultitaskingMode in script). * Added stubs for agsshell plugin (a
contemporary cross-platform variant of ags_shell). * Fixed characters switching
to a wrong loop unnecessarily if a current walking directional loop does not
have as many frames as the previous one (regression since 3.6.0.6). * Fixed GUI
controls don't update immediately when game translation changes. * Fixed saving
of dynamic sprites and screenshots to a file (or a savegame). * Fixed certain
OGG clips stuck in loading forever. * Fixed sound clips getting stuck in a
playback state near the end if their size is a multiple of 65536. * Fixed some
clips reporting a large negative number as their length (should report 0 instead
if it cannot calculate one for whatever reason) * Fixed multitasking mode
persisting if the game was switched from windowed to real fullscreen mode (even
though it's not supposed to work in exclusive fullscreen). * Fixed Direct3D
renderer not able to restore an exclusive fullscreen mode after switching out
from the game window. * Fixed game not reacting to system close commands when
stuck in script, which made it impossible to close the "hanging" game by usual
means (other than terminating the process). * Fixed number of occasional crash
cases on game exit.
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ChangeLog:
* Tue Jul 5 2022 Dominik Mierzejewski <rpm(a)greysector.net> - 3.6.0.29-1
- update to 3.6.0.29 (#2100149)
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References:
[ 1 ] Bug #2100149 - ags-3.6.0.29 is available
https://bugzilla.redhat.com/show_bug.cgi?id=2100149
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This update can be installed with the "dnf" update program. Use
su -c 'dnf upgrade --advisory FEDORA-2022-71e21f203f' at the command
line. For more information, refer to the dnf documentation available at
http://dnf.readthedocs.io/en/latest/command_ref.html#upgrade-command-label
All packages are signed with the Fedora Project GPG key. More details on the
GPG keys used by the Fedora Project can be found at
https://fedoraproject.org/keys
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