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Summary: Review Request: lure - Lure of the Temptress - Adventure Game
https://bugzilla.redhat.com/show_bug.cgi?id=435564
j.w.r.degoede@hhs.nl changed:
What |Removed |Added ---------------------------------------------------------------------------- Flag| |fedora-cvs?
------- Additional Comments From j.w.r.degoede@hhs.nl 2008-03-11 05:55 EST ------- (In reply to comment #6)
The bad news, I wholeheartedly disagree with the above comment. For a game soundtrack from the early 90's, AdLib audio was the better choice and the de facto standard (in popular soundcards such as the Sound Blaster or Pro Audio Spectrum series). In many cases, the musicians and composers created their soundtracks for AdLib or OPL{2,3} hardware and drivers. A lot of synthetic instruments cannot be replaced with GM samples without sounding weird and doubtful. Switching Lure to GM emulation sounds worse.
Hmm, well a problem with the adlib emulation is that its very soft (for example still a bit soft when using my pc-speakers with all volume controls cranked up to maximum).
But other then that in retrospect I agree it sounds better (I had been listening to lure's music soundeffects for 2 full days, while working on fixing the sound. I guess that influenced made my earlier call)
So I'll import the 1.1-1 version wich uses the upstream default adlib sound.
New Package CVS Request ======================= Package Name: lure Short Description: Lure of the Temptress - Adventure Game Owners: jwrdegoede Branches: F-8 InitialCC: Cvsextras Commits: Yes