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Summary: Review Request: wordwarvi - Side-scrolling shoot 'em up '80s style arcade game
https://bugzilla.redhat.com/show_bug.cgi?id=442022
------- Additional Comments From smcameron@yahoo.com 2008-05-03 16:04 EST -------
Hmm, sounds like a non-trivial change.
And I kind of actually *like* that I can (in fact, must) write my own mixer code with portaudio. (for instance, I suspect you'd have a hard time writing a game like this: http://bethewumpus.sourceforge.net with SDL_mixer.)
BTW, there's already joystick support (in fact, to play the game, a joystick is practically mandatory. Unless you're doing cross platform stuff, the linux joystick driver is easy enough to program against that a library is not really necessary.
I don't think libsndfile is dead, ardour and audacity both use it, for instance.
Hmm, come to think of it, audacity supports ogg as well, maybe that's a place I should look.
What I need is a snippet of code that can read ogg files and give me an array of mono, 16-bit, 44.1khz PCM data.