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Summary: Review Request: lure - Lure of the Temptress - Adventure Game
https://bugzilla.redhat.com/show_bug.cgi?id=435564
------- Additional Comments From j.w.r.degoede@hhs.nl 2008-03-08 16:50 EST ------- (In reply to comment #3)
The sound is heavily distorted as soon as multiple channels are mixed. Is this specific to Lure or a bug in scummvm?
It was a specific lure bug, I say was as I just spend an entire day hunting it down. koji has scummvm-0.11.1-2 know, which fixes this.
Also I'm seriously considering changing the desktop file to launch lure like this, as that uses general midi emulation instead of adlib emulation: scummvm -efluidsynth --soundfont=/usr/share/soundfonts/PCLite.sf2 -p /usr/share/lure lure
Note that in order to actually have a /usr/share/soundfonts/PCLite.sf2 file you need to have PersonalCopy-Lite-soundfont installed (I'll add a requires for PersonalCopy-Lite-soundfont to lure if I change the .desktop file to launch lure like this).
Please let me know how the new scummvm works for you and if you like the alternative way of launching lure?