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Summary: Review Request: bos - Real-time strategy game using the Stratagus game engine
https://bugzilla.redhat.com/bugzilla/show_bug.cgi?id=224254
bugzilla@redhat.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Priority|normal |medium
jpmahowald@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jpmahowald@gmail.com
------- Additional Comments From jpmahowald@gmail.com 2007-04-22 18:33 EST ------- It builds but does not run:
Loading AI: passive.lua src/ai/script_ai.cpp:345: incorrect argument incorrect argument stack traceback: [C]: in function 'DefineAi' [string "/usr/share/boswars/scripts/ai.lua"]:43: in function 'RegisterAi' [string "/usr/share/boswars/scripts/ais/passive.lua"]:34: in main chunk [C]: in function 'Load' [string "/usr/share/boswars/scripts/ai.lua"]:101: in main chunk [C]: in function 'Load' [string "/usr/share/boswars/scripts/stratagus.lua"]:220: in main chunk
I traced this down to stratagus vs. bundled boswars stratagus fork. In ai/script_ai.cpp, CclDefineAi function, stratagus from Fedora srpm checks for 4 arguments, the bundled boswars engine 3. Unless you want to patch the scripts and whatever else boswars does differently to match stratagus, this seems another vote for using included stratagus.