On 25 October 2012 13:20, Tim ignored_mailbox@yahoo.com.au wrote:
Even on the most prolific OS, Windows, sound and graphics are the two main problems, and it looks like they always will be. Then there's the issue that only the game players with money will have a computer system with a good enough graphics cards. The average PC tends to have a rather average graphics card.
As someone who still keeps a windows install to play games occasionally, and at the risk of very wildly off-topic, a new PC with an average graphics card can handle most games (but not at the highest settings, because, what do you expect?). Low end graphics cards are quite a long way down in performance. There is a bit of a difference in that when games get put on PC they (at the moment) get higher definition graphics than the consoles because the platform can handle it, though that can leave the lower end people in the cold. Of course the fact the games on Windows are often about 2/3rds the price of console ones does begin to bite eventually too.