[fedora-arm] Python code not being byte-compiled when build on ARM ?

Hans de Goede hdegoede at redhat.com
Fri Aug 9 07:36:12 UTC 2013


Hi,

On 08/05/2013 11:03 PM, Toshio Kuratomi wrote:
> On Mon, Aug 05, 2013 at 10:41:18PM +0200, Hans de Goede wrote:
>> Hi all,
>>
>> During the F-20 mass-rebuild a noarch package of mine
>> ended up being build on arm (which by itself is fine),
>> but it failed to build because the numerous .py files
>> were not byte-compiled ?
>>
>> See:
>> http://koji.fedoraproject.org/koji/taskinfo?taskID=5753892
>>
>> So is this a packaging bug in my package/ Maybe byte-compiled
>> python files are not noarch?
>>
> byte compiled python files are noarch
>
>> Or is this a problem with the arm build config, which somehow
>> causes the files to no be byte-compiled there?
>>
> This could be.  I just took a look at some python packages that were built
> on arm builders and they appear okay (I took a look at the pathname that
> the .pyc and .pyo files refer to -- in the past, the pathnames would be
> wrong if they weren't compiled with brp-python-compile but this might have
> been fixed).

Thanks for looking into this, it turns out that this is a generic
F-20 issue with vegastrike. The buildroot no longer contains the
necessary bits for bytecompiling by default. Adding a
"BuildRequires: python-devel" fixes things (likely just python is enough).

Regards,

Hans


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