[Design-team] Fedora 12 Design Schedule

John Poelstra poelstra at redhat.com
Wed Jul 15 22:35:30 UTC 2009

Nicu Buculei said the following on 07/12/2009 11:49 PM Pacific Time:
 > On 07/12/2009 11:33 PM, John Poelstra wrote:
 >> Some of the key ideas for the planning and schedule for this release are
 >> to focus on the importance of the wallpaper and iteratively improve
 >> it.... making sure it is in the alpha and then releasing updated
 >> packaged versions in rawhide each week.  In addition to releasing new
 >> versions Máirín thought it would help get the word out if people blog
 >> about the updated wallpaper each week.  So after each of the wallpaper
 >> refreshes there is a also a separate task for blogging.
 > So *who* is in charge with blogging? Everyone? Anyone? Who is int he
 > mood that respective week?

I understood it to be anyone and everyone.

 >> I had to remove the individual entries for EACH splash screen.  It got
 >> too unwieldy when we added an extra iteration for the splashes.  Does
 >> the design team have a place on their wiki where the keep SOPs or lists
 >> of standard work items for each release?  I'd be glad to put them there
 >> for you.  I would also suggest that you create tickets for each of these
 >> splash screens so there are clear work items interested people can 
work on.
 >> For ease of reference here is the list:
 >> Fullscreen splash for syslinux
 >> Fullscreen grub splash
 >> kdm login screen theme
 >> Square splash for anaconda and firstboot
 >> gnome splash screen
 >> kde splash screen
 > OK
 >> gnome screensaver lock dialog
 > As I said a couple of times in the past release cycle: GNOME does not
 > use any more an unlock dialog, GDM is used for the job.
 >> Anaconda horizontal header
 >> Firstboot vertical header
 >  > Create Alpha Website Banner
 >> Start Alpha Freeze
 >> Software String Freeze
 >> Alpha Release Readiness Meeting
 >> Alpha Public Availability
 > I am quite sure those above aren't splash screens, so we don't need
 > tickets for them :p
 >> Package Splash Screens
 >> Here is the latest version of the design schedule:
 >> http://poelstra.fedorapeople.org/schedules/f-12/f-12-design-tasks.html
 > How about the plan of having a pack of four additional wallpapers
 > (personas stuff)? They follow the schedule of the "wallpaper" or need
 > separate milestones? (i think the later is what we need)

How should I change the schedule to reflect what you are suggesting?

 >> I'm here to help.  If there are other tasks or periodic reminders I can
 >> set up for your team, let me know.
 > Yes, i think we can use some reminders which preferably come in scary
 > words, like "the next week is the deadline for wallpaper concept
 > submissions, any new proposal coming after the deadline will NOT be
 > accepted"

I will try to do this.  I also recommend trying to subscribe to the ics 


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