[Design-team] another wallpaprt with nautilus

Catalin catalinfest at gmail.com
Sat Jul 2 08:08:03 UTC 2011

My biggest problem with this as Is 3D hardware.
I tried rendering on the Internet with the proposed solution, but none
of them accept and related files linked and append.
 ( see http://wiki.blender.org/index.php/Doc:Manual/Data_System/Linked_Libraries#Appending_library_objects_into_your_current_project)

I'll try to use a single file without append or linked blend files ,
it will be very hard ... for my Eee PC 1000H.

Anyway , It is not only rendering, I tried to do a rendering like this image :

But the script of thomas is not ready , because is just for one object
and i need to use a trick.

I hope will finish soon . :(

2011/7/2 Onyeibo Oku <twohotis at gmail.com>:
> Well, the three aren't that abstract either (except elements on the elephant sample & floating castle). It all depends on the amount of steampunk-ness involved.
> I think the problem with this image is not the concept but the finishing. Water and the associated caustics is something that takes dedication and time to master. This is a huge undertaking that demands
> encouragement on the part of the critics.
> I believe in this art. Keep it going.
> sent from mobile device
> -----Original Message-----
> From: Elad <el.il at doom.co.il>
> Sender: design-team-bounces at lists.fedoraproject.org
> Date: Sat, 2 Jul 2011 09:24:29
> To: Fedora Design Team<design-team at lists.fedoraproject.org>
> Reply-To: Fedora Design Team <design-team at lists.fedoraproject.org>
> Subject: Re: [Design-team] another wallpaprt with nautilus
> 2011/7/2 Máirín Duffy <duffy at fedoraproject.org>:
>> On Sat, 2011-07-02 at 00:04 +0000, Chris Jones wrote:
>>> On Sat, Jul 2, 2011 at 8:28 AM, Catalin <catalinfest at gmail.com> wrote:
>>> > I try to improve my 3d image , next will try to create a volumetric
>>> > material of water
>>> > This is result :
>>> > http://publictest04.fedoraproject.org/artboard/post/view/59
>>> Is this some sort of joke? That's terrible.
>> Are there any specific points for improvement about the image you're
>> seeing that you could verbalize to help Catalin? E.g., is the texture
>> too high-contrast? Is the color palette too pale or too monochromatic?
>> Is there an issue with the composition? These kind of critiques can help
>> Catalin make what he's working on better and he can tell us more about
>> his plans for future iterations.
>> Is there anything in particular you would suggest to improve the image?
>> Let's try to provide each other specific points for critique or at least
>> some suggestions for improvement when providing feedback about each
>> other's work!
>> ¬m
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> I don't think this would be a good wallpaper, it's not abstract enough
> in my opinion.
> Great 3D though.
> --
> -Elad Alfassa.
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My sites:
http://catalin-festila.blogspot.com -about me
http://tv.free-tutorials.org - video tutorials
http://python-catalin.blogspot.com - my python blog

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