Dependency loops considered harmful?
Michael Schwendt
mschwendt at gmail.com
Wed Sep 3 19:30:52 UTC 2008
On Wed, 3 Sep 2008 14:10:47 -0500 (CDT), Jon Ciesla wrote:
> > game-0.8 Requires game-data = 0.8
> > game-data-0.8 Requires game (which version? and why?)
> >
> > Case 1)
> > game-data-0.8 Requires game = 0.8
> > What happens if game-1.0 is released with unchanged game-data?
> > Then you need to update game-data for nothing else than the broken dep.
>
> I've yet to see this happen.
>
> > Case 2)
> > game-data-0.8 Requires game
> > No version. Hence no dep breakage in all cases where you may update game
> > without updating game-data. Instead, a strict dependency is installed
> > in pkg game: game-%{version} Requires game-data = %{SOME_version}
> > Here you can control the game-data version within pkg "game".
>
> But then if I somehow manage to update the game data but not the binary
> rpm, and there's an incompatibility, Bad Things happen to the user.
No, because you still have the strict dependency in pkg "game":
game Requires game-data = %{some_specific_version}
You cannot bump game-data to another major version without breaking
this dep.
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