[Bug 458592] Different render in the original and 1.0.4 version

bugzilla at redhat.com bugzilla at redhat.com
Mon Aug 11 17:45:06 UTC 2008


Please do not reply directly to this email. All additional
comments should be made in the comments box of this bug.


https://bugzilla.redhat.com/show_bug.cgi?id=458592





--- Comment #4 from Sylvain Beucler <beuc at beuc.net>  2008-08-11 13:45:06 EDT ---
> Are two results generated on same environment?

Yes, exactly the same, except for the font.

> I don't use libfreetype6 so I couldn't
> comment if there are any effects from that.

Note that Fedora has TT_CONFIG_OPTION_BYTECODE_INTERPRETER disabled because of
patents treats (while it is activated in Debian and Gentoo, for example).

This prevents the hinting bytecode interpreter to work, and changes the
rendering and size quite a bit. However, I only get enabling compatible size
when the hinting bytecode interpreter is enabled: under Fedora I couldn't get
the same text size than under Windows for the game engine.

I attach 2 screenshots, showing FreeType's 'ftview' utility with size 16 and
anti-aliasing disabled (what the game uses). Left is 1.03, right is 1.04. The
first screenshot has glyph hinting on, the second has it off.

On the first one you'll see the difference on "y".

This could mean that the hinting bytecode was not or not properly imported in
fontforge, which would be embarrassing.

> Therefore, we kept the 1.03 binary available on
> the hosting for those people who preferred 1.03.

Indeed 1.03 doesn't present this issue.

-- 
Configure bugmail: https://bugzilla.redhat.com/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are on the CC list for the bug.




More information about the fonts-bugs mailing list