[Bug 524149] [ml_IN] Wrong rendering when 0D31 combined with 0D4D and 200D

bugzilla at redhat.com bugzilla at redhat.com
Fri Sep 18 09:44:16 UTC 2009


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https://bugzilla.redhat.com/show_bug.cgi?id=524149





--- Comment #3 from Ani Peter <apeter at redhat.com>  2009-09-18 05:44:15 EDT ---
Have tested the patch and now the combination of 0D31, 0D4D and 200D works
perfect.

Thank you Sandeep for the quick fix. :)

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