Notes on games spin

Hans de Goede j.w.r.degoede at hhs.nl
Sat Sep 22 09:41:42 UTC 2007


Callum Lerwick wrote:
> On Fri, 2007-09-21 at 09:13 +0200, Hans de Goede wrote:
>> Note that the dialog will _only_ be shown when dri (direct rendering) is not 
>> available, so if we wouldn't show the dialog (and not start the game) the user 
>> would get a slide show (software rendering) and navigating a menu with the 
>> mouse when you get 3 frames per second can be quite annoying.
>>
>> Alternatives are welcome. Notice that my plan means that users of the other 
>> spins who install an opengl game through yum will get the same dialog if they 
>> don't have direct rendering available. I believe this is a feature, but if 
>> others disagree then please say so, then I won't spend time on this.
> 
> IMHO this is a very good idea and should be a distro-wide feature. If
> DRI is not available the user should be informed in an understandable
> manner and possibly linked to a wiki page for more information, rather
> than mysteriously failing or running real slow. The latter case usually
> results in "Fedora sux cuz its slow" threads in the forums.
> 
> Also consider the case of a user with supported hardware, but the driver
> just hasn't initialized DRI properly for whatever reason. Fast user
> switching, for one, seems to result in only the first session logged in
> getting DRI, later sessions are SOL.
> 


Okay, I've written a small handy utility script for this and put it in a 
separate package, so that we don't get a zillion copies of the script that need 
updating when changes are needed.

It is a very small simple package, but before we can start adding the script to 
the 3D games which we want to put on the DVD, it does first need a review, so 
if one of you could give it a quick review please:
https://bugzilla.redhat.com/show_bug.cgi?id=301571

The included README explains how to use it in your packages.

Regards,

Hans




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