Patent concerns

Sam Allen dev at atshop3d.com
Sun Jan 20 06:07:42 UTC 2008


Hey Callum, something just hit me like a brick:

You asked:

Sat, 19 Jan 2008 16:56:55 -0600, Callum Lerwick wrote:
> On Wed, 2008-01-16 at 14:46 -0500, Tom "spot" Callaway wrote:
> > A game where "targets" move across the screen to a predetermined
> > point or line, where the player hits a button/key/mouse click as
> > the target(s) crosses that point or line, and gets points.
> 
> You've got to be shitting me.
> 
> ... So, how about if the "targets" stay still and the cursor moves? I
> think there's assloads of prior art on that...

And replied to one of my replies with:

Sat, 19 Jan 2008 16:56:55 -0600, Callum Lerwick wrote:
> On Sat, 2008-01-19 at 20:42 +1000, Sam Arthur Allen wrote:
> > What a crock of @#$%, I've seen this been done a few times.
> > "Parappa the Rapper" on PS1 from 1995 comes to mind, it does
> > *exactly* what the above paragraph states.
> 
> The Parappa "targets" did not move. They were static, and used a
> moving cursor:
> 
> http://video.google.com/videoplay?docid=-1592483888067882190
> 
> So no this particular patent doesn't apply, so it isn't prior art.

Great, Parappa has a different "timeline" than Guitar Hero's - I'm happy
with that.

Now, what games were under this patent concern?

--Sam




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