Fedora 20 Update: mingw-angleproject-0-0.9.svn2215.20130517.fc20

updates at fedoraproject.org updates at fedoraproject.org
Sun Feb 9 03:53:09 UTC 2014


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Fedora Update Notification
FEDORA-2014-2075
2014-02-06 03:05:22
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Name        : mingw-angleproject
Product     : Fedora 20
Version     : 0
Release     : 0.9.svn2215.20130517.fc20
URL         : http://code.google.com/p/angleproject/
Summary     : Almost Native Graphics Layer Engine
Description :
ANGLE is a conformant implementation of the OpenGL ES 2.0 specification that
is hardware‐accelerated via Direct3D. ANGLE v1.0.772 was certified compliant
by passing the ES 2.0.3 conformance tests in October 2011. ANGLE also provides
an implementation of the EGL 1.4 specification.

ANGLE is used as the default WebGL backend for both Google Chrome and
Mozilla Firefox on Windows platforms. Chrome uses ANGLE for all graphics
rendering on Windows, including the accelerated Canvas2D implementation
and the Native Client sandbox environment.

Portions of the ANGLE shader compiler are used as a shader validator and
translator by WebGL implementations across multiple platforms. It is used
on Mac OS X, Linux, and in mobile variants of the browsers. Having one shader
validator helps to ensure that a consistent set of GLSL ES shaders are
accepted across browsers and platforms. The shader translator can be used
to translate shaders to other shading languages, and to optionally apply
shader modifications to work around bugs or quirks in the native graphics
drivers. The translator targets Desktop GLSL, Direct3D HLSL, and even ESSL
for native GLES2 platforms.

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Update Information:

* Automatically LoadLibrary("d3dcompiler_43.dll") when no other D3D compiler is already loaded yet. Fixes RHBZ #1057983
* Make sure the libraries are built with debugging symbols
* Rebuild against latest mingw-w64 (fixes Windows XP compatibility, RHBZ #1054481)

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ChangeLog:

* Tue Feb  4 2014 Erik van Pienbroek <epienbro at fedoraproject.org> - 0-0.9.svn2215.20130517
- Automatically LoadLibrary("d3dcompiler_43.dll") when no other D3D compiler is
  already loaded yet. Fixes RHBZ #1057983
- Make sure the libraries are built with debugging symbols
- Rebuild against latest mingw-w64 (fixes Windows XP compatibility, RHBZ #1054481)
* Fri Jan 24 2014 Erik van Pienbroek <epienbro at fedoraproject.org> - 0-0.8.svn2215.20130517
- Rebuilt against latest mingw-w64 to fix Windows XP compatibility (RHBZ #1054481)
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References:

  [ 1 ] Bug #1057983 - Cross-compiled (mingw32) Qt5 OpenGL applications crash/do not paint, EGL fails with error 12289
        https://bugzilla.redhat.com/show_bug.cgi?id=1057983
  [ 2 ] Bug #1054481 - Cannot run Qt5 applications on Windows XP or Server 2003 (missing sprintf_s in msvcrt.dll)
        https://bugzilla.redhat.com/show_bug.cgi?id=1054481
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This update can be installed with the "yum" update program.  Use 
su -c 'yum update mingw-angleproject' at the command line.
For more information, refer to "Managing Software with yum",
available at http://docs.fedoraproject.org/yum/.

All packages are signed with the Fedora Project GPG key.  More details on the
GPG keys used by the Fedora Project can be found at
https://fedoraproject.org/keys
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