[Bug 224254] Review Request: bos - Real-time strategy game using the Stratagus game engine
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Sun Apr 22 22:33:03 UTC 2007
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Summary: Review Request: bos - Real-time strategy game using the Stratagus game engine
https://bugzilla.redhat.com/bugzilla/show_bug.cgi?id=224254
bugzilla at redhat.com changed:
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Priority|normal |medium
jpmahowald at gmail.com changed:
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CC| |jpmahowald at gmail.com
------- Additional Comments From jpmahowald at gmail.com 2007-04-22 18:33 EST -------
It builds but does not run:
Loading AI: passive.lua
src/ai/script_ai.cpp:345: incorrect argument
incorrect argument
stack traceback:
[C]: in function 'DefineAi'
[string "/usr/share/boswars/scripts/ai.lua"]:43: in function 'RegisterAi'
[string "/usr/share/boswars/scripts/ais/passive.lua"]:34: in main chunk
[C]: in function 'Load'
[string "/usr/share/boswars/scripts/ai.lua"]:101: in main chunk
[C]: in function 'Load'
[string "/usr/share/boswars/scripts/stratagus.lua"]:220: in main chunk
I traced this down to stratagus vs. bundled boswars stratagus fork. In
ai/script_ai.cpp, CclDefineAi function, stratagus from Fedora srpm checks for 4
arguments, the bundled boswars engine 3. Unless you want to patch the scripts
and whatever else boswars does differently to match stratagus, this seems
another vote for using included stratagus.
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