[Bug 530205] Review Request: AntTweakBar - GUI library for videogame property editing UIs

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Fri Oct 23 09:05:06 UTC 2009


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https://bugzilla.redhat.com/show_bug.cgi?id=530205





--- Comment #3 from Sean Middleditch <sean at middleditch.us>  2009-10-23 05:05:04 EDT ---
I don't believe the patch will break the Windows build, actually.  I'm rather
surprised that it builds in MSVC and not GCC by default, given my own
experience with both compilers; usually it's GCC that pollutes the C++
namespace when you pull in random headers due to its reliance on C headers for
implementing libstdc++ and MSVC that requires strict and proper C++ header
inclusion.  Go figure.  :)

I'll rename the patch files.  I suppose the MingW trick could work, but I'm
honestly more included to send the patch upstream as-is to make clearly point
out the problem.  The Makefile shouldn't be defining its own CXXFLAGS, it
should use that name for the external configuration, and another name for
internal variables.  IMO, anyways.  Granted, I'll probably just send upstream
an entirely cleaned up Makefile in this case.  There are some warnings
generated during build I'd like to send him another patch for anyway, and a bug
I need to track down (not a showstopper at all, just a little annoying thing
with SDL keybindings and the ENTER key).

I will add in the examples, not a big deal if you think it's preferable.  I put
them in the -devel package, since example source doesn't make a lot of sense in
the main binary IMO.

I copied the iconv thing right out of another example, but I'll fix it up to
preserve the timestamp.  :)

http://middleditch.us/sean/fedora/AntTweakBar/AntTweakBar.spec
http://middleditch.us/sean/fedora/AntTweakBar/AntTweakBar-1.13-3.fc12.src.rpm

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