[Bug 459211] Review Request: oolite - A space sim game, inspired by Elite
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bugzilla at redhat.com
Sat Jun 12 07:38:55 UTC 2010
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https://bugzilla.redhat.com/show_bug.cgi?id=459211
Gilboa Davara <gilboad at gmail.com> changed:
What |Removed |Added
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CC| |gilboad at gmail.com
--- Comment #21 from Gilboa Davara <gilboad at gmail.com> 2010-06-12 03:38:53 EDT ---
- Missing BR (patch above).
- Build just fine on F13/x86_64.
- Game doesn't start from menu.
- Starting the game from command line crashes.
- Adding --debug shows the following callstack:
(gdb) bt
#0 0x0000003f910329a5 in raise (sig=6) at
../nptl/sysdeps/unix/sysv/linux/raise.c:64
#1 0x0000003f91034185 in abort () at abort.c:92
#2 0x0000003f9102b925 in __assert_fail (assertion=0x673aba "surface != ((void
*)0)",
file=<value optimized out>, line=216, function=<value optimized out>) at
assert.c:81
#3 0x000000000056e0b4 in -[MyOpenGLView init] ()
#4 0x0000000000569a14 in -[GameController beginSplashScreen] ()
#5 0x000000000056a89c in -[GameController applicationDidFinishLaunching:] ()
#6 0x000000000056c5b7 in main ()
if(!gameView){
gameView = [MyOpenGLView alloc];
--> [gameView init];
[gameView setGameController:self];
[gameView initSplashScreen];
}
(I tried drilling down into MyOpenGLView, but I couldn't find the init
function, and sadly enough, objc is too far from normal C to let me figure out
what's broken and why assert was raised)
P.S. Review stalled?
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