[Bug 753513] New: Review Request: minetest - Multiplayer infinite-world block sandbox with survival mode
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Sun Nov 13 02:18:31 UTC 2011
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Summary: Review Request: minetest - Multiplayer infinite-world block sandbox with survival mode
https://bugzilla.redhat.com/show_bug.cgi?id=753513
Summary: Review Request: minetest - Multiplayer infinite-world
block sandbox with survival mode
Product: Fedora
Version: rawhide
Platform: All
OS/Version: Linux
Status: NEW
Severity: medium
Priority: unspecified
Component: Package Review
AssignedTo: nobody at fedoraproject.org
ReportedBy: alpha at bookwar.info
QAContact: extras-qa at fedoraproject.org
CC: notting at redhat.com,
package-review at lists.fedoraproject.org
Classification: Fedora
Story Points: ---
Type: ---
Spec URL: https://raw.github.com/RussianFedora/minetest/fedora/minetest.spec
SRPM URL:
http://koji.russianfedora.ru/koji/getfile?taskID=15770&name=minetest-0.3.1-3.gitbc0e5c0.fc16.src.rpm
Description:
Game of mining, crafting and building in the infinite world of cubic
blocks with optional hostile creatures, features both single and the
network multiplayer mode. There are no in-game sounds yet
* This is my first rpm package and I need a sponsor for it.
* This is the early release of the game, which means it has not so many
features (for ex. no sound). Nevertheless all the functions implemented are
stable, gameplay is enjoyable, game has low video requirements and other unique
features (for ex. almost infinite world height). There are already several
public servers available and gamers community grows very fast.
* I've already contacted the upstream developers team and I am planning to
participate in the project from the side of translations, docs and other
related topics.
As for the package itself:
* Currently there are no man-pages for both binaries, but they are planned for
the next release.
* I've split the package into server part "minetest-server", which doesn't
require the X-server to be installed, and the client part "minetest" which
depends on minetest-server to be able to run single player game locally. So
I've put all the docs and license into minetest-server package.
* The upstream server binary is called "minetestserver", while the package is
called "minetest-server". So I've dropped suffix and used the word "minetest"
for all the system config files.
* Server subpackage has systemd unit, rsyslog and logrotate configs. It seems
that rsyslog needs to be restarted after the package installation, but I didn't
find any guidelines, how to deal with log settings. Should I just add
"systemctl restart rsyslog.service" to the post% section ?
* Also I am not sure about permissions of all the system config files created.
Right now they are just defaults, please correct me if I am wrong.
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