rpms/fuse-emulator/devel README_fuseroms.fedora, NONE, 1.1 .cvsignore, 1.2, 1.3 README.z88sdk, 1.1, 1.2 fuse.png, 1.1, 1.2 sources, 1.2, 1.3 fuse-sound.patch, 1.1, NONE
Ian Chapman (oddsocks)
fedora-extras-commits at redhat.com
Sat Jul 7 23:21:28 UTC 2007
Author: oddsocks
Update of /cvs/pkgs/rpms/fuse-emulator/devel
In directory cvs-int.fedora.redhat.com:/tmp/cvs-serv16444
Modified Files:
.cvsignore README.z88sdk fuse.png sources
Added Files:
README_fuseroms.fedora
Removed Files:
fuse-sound.patch
Log Message:
--- NEW FILE README_fuseroms.fedora ---
Note
----
Due to Fedora policy, this version has been packaged WITHOUT the ROMs. These
are available from a 3rd party repository http://dribble.org.uk as an RPM,
or from the original Fuse site at: http://fuse-emulator.sourceforge.net
Index: .cvsignore
===================================================================
RCS file: /cvs/pkgs/rpms/fuse-emulator/devel/.cvsignore,v
retrieving revision 1.2
retrieving revision 1.3
diff -u -r1.2 -r1.3
--- .cvsignore 7 Mar 2006 22:16:52 -0000 1.2
+++ .cvsignore 7 Jul 2007 23:20:53 -0000 1.3
@@ -1 +1 @@
-fuse-0.7.0.tar.gz
+fuse-0.8.0.1.tar.gz
Index: README.z88sdk
===================================================================
RCS file: /cvs/pkgs/rpms/fuse-emulator/devel/README.z88sdk,v
retrieving revision 1.1
retrieving revision 1.2
diff -u -r1.1 -r1.2
--- README.z88sdk 7 Mar 2006 22:16:52 -0000 1.1
+++ README.z88sdk 7 Jul 2007 23:20:53 -0000 1.2
@@ -1,7 +1,8 @@
HOW TO USE THE Z88SDK WITH FUSE
-------------------------------
-Using the Z88 SDK with fuse is a very simple operation. Grab a copy of the rpm, install and write your code, as you would, in C.
+Using the Z88 SDK with fuse is a very simple operation. Grab a copy of the rpm,
+install and write your code, as you would, in C.
Next, compile and target the ZX Spectrum
@@ -9,12 +10,17 @@
Assuming all is well, your code will be generated. THIS IS NOT AN EXECUTABLE!
-Load up Fuse. Click on File, move to "Open Binary Data". The usual filer window opens. Select the file you've just compiled and click "Open". The filer closes and you're presented with another window asking for a start address. You can enter any number from about 25000. For this explaination, I would use 32768. Click OK. Your .bin file is now in memory.
+Load up Fuse. Click on File, move to "Open Binary Data". The usual filer window
+opens. Select the file you've just compiled and click "Open". The filer closes
+and you're presented with another window asking for a start address. You can
+enter any number from about 25000. For this explaination, I will use 32768.
+Click OK. Your .bin file is now in memory.
To run the code, press the following keys
T, ctrl + shift (the cursor turns to a white on black E), L 32768 return.
-On screen you will see the words RANDOMISE USR 32768 before you press return. When you press return, the code will be executed.
+On screen you will see the words RANDOMISE USR 32768 before you press return.
+When you press return, the code will be executed.
That's about it!
Index: sources
===================================================================
RCS file: /cvs/pkgs/rpms/fuse-emulator/devel/sources,v
retrieving revision 1.2
retrieving revision 1.3
diff -u -r1.2 -r1.3
--- sources 7 Mar 2006 22:16:52 -0000 1.2
+++ sources 7 Jul 2007 23:20:53 -0000 1.3
@@ -1 +1 @@
-ebb124e808e6467630efaae01fe03b64 fuse-0.7.0.tar.gz
+1f939c4d35dfa195cccc64d3f31c6c0e fuse-0.8.0.1.tar.gz
--- fuse-sound.patch DELETED ---
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