[vegastrike] Add another gcc46 fix.
Bruno Wolff III
bruno at fedoraproject.org
Sat Jul 9 19:00:20 UTC 2011
commit 1aae7e75dbe5cc011e853d3d7bdf27e234c5055e
Author: Bruno Wolff III <bruno at wolff.to>
Date: Sat Jul 9 10:38:09 2011 -0500
Add another gcc46 fix.
vegastrike-0.5.1-gcc46.patch | 10 ++++++++++
1 files changed, 10 insertions(+), 0 deletions(-)
---
diff --git a/vegastrike-0.5.1-gcc46.patch b/vegastrike-0.5.1-gcc46.patch
index 0d882f6..7183709 100644
--- a/vegastrike-0.5.1-gcc46.patch
+++ b/vegastrike-0.5.1-gcc46.patch
@@ -38,3 +38,13 @@
static float targettimer = UniverseUtil::GetGameTime(); //timer used to determine passage of physics frames
static float mintimetoswitch =
XMLSupport::parse_float( vs_config->getVariable( "AI", "Targetting", "MinTimeToSwitchTargets", "3" ) );
+--- src/gfxlib_struct.cpp.orig 2011-07-09 10:36:29.266245400 -0500
++++ src/gfxlib_struct.cpp 2011-07-09 10:37:18.779538285 -0500
+@@ -9,6 +9,7 @@
+
+ #include "options.h"
+
++#include <cstddefs>
+ #include <vector>
+
+ extern vs_options game_options;
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