[scorched3d] bit_depth* was not a cast - oops

Bruno Wolff III bruno at fedoraproject.org
Tue Nov 8 00:28:34 UTC 2011


commit 5d1ffc780742c8a608b83b65e678093c99868d2a
Author: Bruno Wolff III <bruno at wolff.to>
Date:   Mon Nov 7 13:02:57 2011 -0600

    bit_depth* was not a cast - oops

 scorched3d-libpng15.patch |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)
---
diff --git a/scorched3d-libpng15.patch b/scorched3d-libpng15.patch
index 70e56f3..c743370 100644
--- a/scorched3d-libpng15.patch
+++ b/scorched3d-libpng15.patch
@@ -46,7 +46,7 @@
  	}
  	surface = SDL_AllocSurface(SDL_SWSURFACE, width, height,
 -			bit_depth*info_ptr->channels, Rmask,Gmask,Bmask,Amask);
-+			png_get_channels(png_ptr, info_ptr), Rmask,Gmask,Bmask,Amask);
++			bit_depth*png_get_channels(png_ptr, info_ptr), Rmask,Gmask,Bmask,Amask);
  	if ( surface == NULL ) {
  		error = "Out of memory";
  		goto done;


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