[mingw-SDL: 15/17] Renamed the source package to mingw-SDL (#801028)

Kalev Lember kalev at fedoraproject.org
Wed Mar 7 17:34:45 UTC 2012


commit 5e581097114205172cca4c4a0825f5830ec678f8
Author: Kalev Lember <kalevlember at gmail.com>
Date:   Wed Mar 7 19:31:00 2012 +0200

    Renamed the source package to mingw-SDL (#801028)

 mingw32-SDL.spec => mingw-SDL.spec |   23 ++++++++++++++++-------
 1 files changed, 16 insertions(+), 7 deletions(-)
---
diff --git a/mingw32-SDL.spec b/mingw-SDL.spec
similarity index 90%
rename from mingw32-SDL.spec
rename to mingw-SDL.spec
index 9dd3fd2..8120dad 100644
--- a/mingw32-SDL.spec
+++ b/mingw-SDL.spec
@@ -4,9 +4,9 @@
 %define __find_requires %{_mingw32_findrequires}
 %define __find_provides %{_mingw32_findprovides}
 
-Name:           mingw32-SDL
+Name:           mingw-SDL
 Version:        1.2.13
-Release:        12%{?dist}
+Release:        13%{?dist}
 Summary:        MinGW Windows port of SDL cross-platform multimedia library
 
 License:        LGPLv2+
@@ -34,8 +34,6 @@ BuildRequires:  mingw32-binutils
 BuildRequires:  mingw32-dlfcn
 BuildRequires:  mingw32-win-iconv
 
-Requires:       pkgconfig
-
 # Not required at the moment, but SDL does contain plenty of C++ code,
 # I just haven't worked out how to enable it.
 #BuildRequires:  mingw32-gcc-c++
@@ -46,11 +44,19 @@ Requires:       pkgconfig
 #BuildRequires: nasm
 #%endif
 
+%description
+Simple DirectMedia Layer (SDL) is a cross-platform multimedia library
+designed to provide fast access to the graphics frame buffer and audio
+device.
+
+
+%package -n mingw32-SDL
+Summary:        MinGW Windows port of SDL cross-platform multimedia library
+Requires:       pkgconfig
 # kraxel pointed out that the headers need <iconv.h>, hence:
 Requires:       mingw32-win-iconv
 
-
-%description
+%description -n mingw32-SDL
 Simple DirectMedia Layer (SDL) is a cross-platform multimedia library
 designed to provide fast access to the graphics frame buffer and audio
 device.
@@ -105,7 +111,7 @@ rm $RPM_BUILD_ROOT%{_mingw32_mandir}/man3/*.3*
 rm -rf $RPM_BUILD_ROOT
 
 
-%files
+%files -n mingw32-SDL
 %defattr(-,root,root)
 %doc COPYING
 %{_mingw32_bindir}/SDL.dll
@@ -119,6 +125,9 @@ rm -rf $RPM_BUILD_ROOT
 
 
 %changelog
+* Wed Mar 07 2012 Kalev Lember <kalevlember at gmail.com> - 1.2.13-13
+- Renamed the source package to mingw-SDL (#801028)
+
 * Mon Feb 27 2012 Erik van Pienbroek <epienbro at fedoraproject.org> - 1.2.13-12
 - Rebuild against the mingw-w64 toolchain
 - Build without directx support as it isn't ready yet for the mingw-w64 toolchain


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