[bzflag] Run autogen.sh before configure to gain aarch64 support.

Jeff Makey jmakey at fedoraproject.org
Sat Mar 23 22:06:30 UTC 2013


commit f107b41155b3c9a930c0d378449f09a153793fe6
Author: Jeff Makey <jeff at makey.net>
Date:   Sat Mar 23 15:05:10 2013 -0700

    Run autogen.sh before configure to gain aarch64 support.

 bzflag.spec |    6 +++++-
 1 files changed, 5 insertions(+), 1 deletions(-)
---
diff --git a/bzflag.spec b/bzflag.spec
index 0681460..bee7921 100644
--- a/bzflag.spec
+++ b/bzflag.spec
@@ -2,7 +2,7 @@
 Summary: 3D multi-player tank battle game
 Name: bzflag
 Version: 2.4.2
-Release: 5%{?dist}
+Release: 6%{?dist}
 License: LGPLv2
 Group: Amusements/Games
 URL: http://bzflag.org
@@ -50,6 +50,7 @@ This package contains sample world maps for bzflag.
 %prep
 %setup -q -n %{name}-%{version}
 %patch0 -p1 -b .findresolutions
+./autogen.sh
 
 %build
 # Use PIE because bzflag/bzfs are networked server applications
@@ -93,6 +94,9 @@ desktop-file-install --dir %{buildroot}%{_datadir}/applications bzflag.desktop
 %{_datadir}/bzflag/maps/*
 
 %changelog
+* Sat Mar 23 2013 Jeff Makey <jeff at makey.net> 2.4.2-6
+- run autogen.sh before configure to gain aarch64 support (#925121)
+
 * Mon Mar 11 2013 Jeff Makey <jeff at makey.net> 2.4.2-5
 - desktop file cleanup
 


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