[bzflag] Run autogen.sh before configure to gain aarch64 support.
Jeff Makey
jmakey at fedoraproject.org
Sat Mar 23 22:06:30 UTC 2013
commit f107b41155b3c9a930c0d378449f09a153793fe6
Author: Jeff Makey <jeff at makey.net>
Date: Sat Mar 23 15:05:10 2013 -0700
Run autogen.sh before configure to gain aarch64 support.
bzflag.spec | 6 +++++-
1 files changed, 5 insertions(+), 1 deletions(-)
---
diff --git a/bzflag.spec b/bzflag.spec
index 0681460..bee7921 100644
--- a/bzflag.spec
+++ b/bzflag.spec
@@ -2,7 +2,7 @@
Summary: 3D multi-player tank battle game
Name: bzflag
Version: 2.4.2
-Release: 5%{?dist}
+Release: 6%{?dist}
License: LGPLv2
Group: Amusements/Games
URL: http://bzflag.org
@@ -50,6 +50,7 @@ This package contains sample world maps for bzflag.
%prep
%setup -q -n %{name}-%{version}
%patch0 -p1 -b .findresolutions
+./autogen.sh
%build
# Use PIE because bzflag/bzfs are networked server applications
@@ -93,6 +94,9 @@ desktop-file-install --dir %{buildroot}%{_datadir}/applications bzflag.desktop
%{_datadir}/bzflag/maps/*
%changelog
+* Sat Mar 23 2013 Jeff Makey <jeff at makey.net> 2.4.2-6
+- run autogen.sh before configure to gain aarch64 support (#925121)
+
* Mon Mar 11 2013 Jeff Makey <jeff at makey.net> 2.4.2-5
- desktop file cleanup
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