FC2 test1 i845gv opengl workaround

David Finch fedora at mytsoftware.com
Mon Feb 16 00:27:38 UTC 2004


Earlier I mentioned that every opengl program I tried had the polygons showing in the reverse order. Objects looked inside out and such. Probably a zbuffering problem. I have an intel i845gv chipset with integrated video, using the i845 drivers.

I tried switching down to 16 bit color and the problem went away.






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