Programming IDE

Chris Kerios ckerios at cfl.rr.com
Sun Jul 25 13:15:20 UTC 2004


I concur, use Eclipse with the C/C++ IDE plugin and then just build your
code, build your makefile, and let er rip......

Simple as the old compile, link and go days.

CK




On Sun, 2004-07-25 at 03:29, G-Love wrote:
> Daniel Stonier wrote:
> > 
> > This might be a little off-topic, but then again it's a matter of 
> > finding  what's out there that I can run on FC2.
> > 
> > At the moment I'm doing some C programming of simulations for the  
> > mathematics problems we're looking at.
> > So the projects aren't huge, and not aimed at multi-desktop/OS  
> > compatibility. Currently they utilise
> > a collection of source/include files, and bring them together with a  
> > single hand-written makefile. No use of
> > gtk or qt - they use either the EFL (enlightenment libraries) or Glut 
> > for  window management.
> > 
> > All I'm looking for is an IDE which can bring these together and allow 
> > me  to point it at the makefile I wish
> > to use for compilation purposes (saves me having 10 vim windows open at  
> > once).
> > 
> > I had a look at Kdevelop and Anjuta, but creation of any sort of 
> > project  seems to run off and automate a
> > procedure that sets up links, configure scripts, multiple makefiles - 
> > none  of which I need. If you do any
> > programming on FC, what do you use for small programs that aren't on 
> > the  scale of kde or gnome applications?
> > Or is there a way to force kdevelop or anjuta to do what I'm looking for?
> > 
> > Thanks,
> > Daniel Stonier.
> > 
> Personally, I'm more than happy with XEmacs, a few homebrew scripts to 
> automate some of the process, and the good ol' makefile.
> 
> But in terms of true development environments, I'd highly recommend 
> Eclipse.  If you haven't heard, Eclipse is a highly extensible 
> development environment originally devloped by IBM, who gave it to the 
> FOSS community.  There's a slew of plugins out there, from a standard C 
> environment with syntax highlighting to an Acme architecture 
> modeling/visualization environment.  In addition, plugin 
> development/extension is pretty easy.
> 
> You can learn more and download at
> 
> http://eclipse.org
> 
>             _g
> 





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