Quake II for Fedora Core 3

Rolf Fokkens r.fokkens at zonnet.nl
Wed Jan 19 11:10:45 UTC 2005


David L Norris wrote:

>I was also playing with Quake2 last night.  It seems to be very buggy.
>I also noticed that the sound in the new Loki installer version was
>horrible on FC3.  When I try to use it fullscreen with my Nvidia card
>(proprietary drivers) it segfaults with a VidMode extension problem.  If
>I use the SDL version it segfaults during sound initialization.
>
>So, I compiled quake2-r0.16 myself.  With this build the sound works
>perfectly.  Fullscreen and the SDL version still segfault.  However, the
>non-SDL version works reasonably well in a window.  Although, it
>eventually segfaulted after about 10 minutes.
>  
>
No troubles at all here: PIII 500 MHz, I810. Both SDL OpenGL and OpenGL 
GLX are fine, though a faster machine would be nice.

There's also a binary RPM now, more info:  
http://dus.kabel.netvisit.nl/~fokkensr/

Rolf




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