how to start with simple SDL programming?

David Timms dtimms at iinet.net.au
Wed Nov 18 13:05:03 UTC 2009


On 11/17/2009 07:19 AM, Joonas Sarajärvi wrote:
> 2009/11/16, Robert P. J. Day<rpjday at crashcourse.ca>:
>>
>>    having never done any SDL programming before (so be gentle), what
>> would i need to do to get started in terms of loading framebuffer
>> support for my first program?
I'm just getting started with opengl using nehe's lessons [1], and a bit 
of help from an old FedoraForum post got me started. I haven't messed 
with SDL yet, but mention this in case it's good for a general intro to 
techniques etc.

I think the source was originally targeted at visual studio on windows. 
but various people have submitted versions for a list of many different 
compilers and environments.

[1] nehe.gamedev.net/




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