Fedora 15 is a lot like Windows OS's.. irritating, offensive, difficult to use with ease, nauseating to try...

Alan Cox alan at lxorguk.ukuu.org.uk
Fri Sep 2 14:01:56 UTC 2011


On Fri, 2 Sep 2011 14:43:42 +0100
Richard Hughes <hughsient at gmail.com> wrote:

> On 1 September 2011 21:29, Digimer <linux at alteeve.com> wrote:
> > Also, Linux is all about choice.
> 
> https://www.redhat.com/archives/fedora-devel-list/2008-January/msg00861.html

Yeah its a very naïve viewpoint. The problem starts here

"Software is hard.  The way to fix it is to fix it, not sweep it under
the rug."

That presupposes there is a definition of "fixed" that is global,
absolute and measurable. There isn't. You can "fix" certain bits of
software because they have a tightly definable purpose.

A desktop UI doesn't because everyone who is involved with it has a
different definition of "fixed". Instead it is either about balancing
those tradeoffs, or in some cases just accepting the two differing
viewpoints actually don't easily reconcile and can't be wrapped nicely in
one package.

Yes it should be fixed too - Gnome3 shouldn't have such a lousy
compositor performance, it shouldn't rely on GL when it's completely
excessive for what it does (take a look at the E canvas in comparison)
etc, and it really ought to handle smaller machines better rather than
aping the Windows 'gee thats hard, **** it, fallback to a naff emulation
of the old code' behaviour.

Desktops are a a bit more like the old Star Wars quote - "The more you
tighten your grip, Tarkin, the more star systems will slip through your
fingers. ". Equally the less grip you have the less managable it all gets.

No easy answers but there is a free market, and weaker solutions go away
(amazingly fast some times - fvwm went from hero to zero in a few years
for example)

Alan


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