glxgear and glxinfo confusion
Chris Adams
cmadams at hiwaay.net
Mon Jan 23 20:30:39 UTC 2012
Once upon a time, Joe Zeff <joe at zeff.us> said:
> Motion Pictures are shown at 32 fps and nobody complains about
> flickering,
Nope, 24 fps. Also, the technology is different; reflected light on a
screen vs. direct view has different effects on the eye.
In general, you can't see more than about 20-24 fps, so that's all that
is really needed to capture motion and replay it. However, different
display technologies cause other effects, so the display rate has to be
higher to overcome the display-specific effects.
> but there are people who claim that anything less than 70
> fps on their monitor flickers.
With CRTs, it was definately visable, especially under fluorescent
lights, but that was because a CRT didn't display the whole screen at
once. It only drew a line at a time, and they didn't stay lit the whole
frame cycle. On LCDs, that isn't the case.
One reason video cards render at higher-than-refresh rates is to be able
to do motion blur.
--
Chris Adams <cmadams at hiwaay.net>
Systems and Network Administrator - HiWAAY Internet Services
I don't speak for anybody but myself - that's enough trouble.
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