Games on Linux

Alan Evans ame.fedora at gmail.com
Wed Oct 24 23:09:17 UTC 2012


On Wed, Oct 24, 2012 at 3:48 PM, Joe Zeff wrote:
> I haven't done any programming in many years, and when I did, it wasn't
> graphics programming.  However, AIUI, most of it is DE agnostic.  If so,
> this shouldn't be a factor, but of course, ICBW.

Probably agnostic to DE, but probably not to library or driver
differences. When every customer could have a different version of a
needed library, or the same version with different configure options;
plus incompatible changes in audio or video drivers.

Apple is essentially single-platform and Microsoft at least tries to
keep things backward-compatible. The Linux kernel devs seem, at least
to the uninitiated, to have some kind of animosity to the very idea of
ABI compatibility.

Witness VMWare basically recompiling itself every time the user
updates his kernel. No game developer wants that kind of headache.


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