hi!
i made this review request https://bugzilla.redhat.com/show_bug.cgi?id=533976 because linden labs dont publish a 64bit version of their viewer, and because my box seems do be too weak for the 32bit version, and because i believe that others might have the same problem...
but: 1. they certainly cant review it without a download-able package... 2. it seems like they dont like tar balls with binaries (they prefer a script that transforms the original sources and then builds the binary?)
is it easy to make a SRPM? i could unpack the source packages again and then locate files that i patched manually and create patch-files for the patch(1)-tool... is that the right way?
did somebody do it already for secondlife?
bye arne
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2009/11/10 AW arne_woerner@yahoo.com:
hi!
i made this review request https://bugzilla.redhat.com/show_bug.cgi?id=533976 because linden labs dont publish a 64bit version of their viewer, and because my box seems do be too weak for the 32bit version, and because i believe that others might have the same problem...
but:
- they certainly cant review it without a download-able package...
- it seems like they dont like tar balls with binaries
(they prefer a script that transforms the original sources and then builds the binary?)
is it easy to make a SRPM? i could unpack the source packages again and then locate files that i patched manually and create patch-files for the patch(1)-tool... is that the right way?
Yes thats the right way. Actually it is called "pristine source principle". You always use the unmodified upstream tarball and add your patches with the spec file with the %patch macro so it becomes transparent what has been changed, when building rpms.
kind regards, Rudolf Kastl
did somebody do it already for secondlife?
bye arne
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On Tue, Nov 10, 2009 at 4:34 PM, AW arne_woerner@yahoo.com wrote:
did somebody do it already for secondlife?
I had a package going a while back:
http://bugzilla.redhat.com/show_bug.cgi?id=233946
But it's mostly abandoned now due to OpenGL, and Xorg in general, becoming increasingly broken and unusable since, oh, FC6 or so.
The bugs to back up my assertion:
http://bugzilla.redhat.com/show_bug.cgi?id=441665 http://bugzilla.redhat.com/show_bug.cgi?id=483280 http://bugzilla.redhat.com/show_bug.cgi?id=487432 http://bugzilla.redhat.com/show_bug.cgi?id=496539 http://bugzilla.redhat.com/show_bug.cgi?id=501435 http://bugzilla.redhat.com/show_bug.cgi?id=505285 http://bugzilla.redhat.com/show_bug.cgi?id=513735
Which all have turned into yet another "wait for the next release". F12's gone gold so I can upgrade soon but I don't have high hopes anymore.
On Wed, Nov 11, 2009 at 12:01:48 -0600, Callum Lerwick seg@haxxed.com wrote:
But it's mostly abandoned now due to OpenGL, and Xorg in general, becoming increasingly broken and unusable since, oh, FC6 or so.
Which all have turned into yet another "wait for the next release". F12's gone gold so I can upgrade soon but I don't have high hopes anymore.
If you have a Radeon things are much better now. (I hear Intel is too, but I haven't personally used any with Fedora.) I can play 3d games on my 9200 again.