Max Jonathan Spaulding wrote:
I'm sorry, not trying to be argumentative, but I really don't
get the
difference? Getting wx to cross build entails setting a few environment
variables and pointing it at the right compiler. Its already setup to
have multiple versions, builds installed on the same system.
I'm just not understanding, what is different between it and some other
library?
If you start from the native Fedora package, that package is a wxGTK
package, you need to change it to be a wxW32 package, which is a special
kind of adaptation most other libraries don't need. The Fedora package:
* is named wxGTK, as is its specfile (wxGTK.spec)
* BuildRequires gtk2-devel
* lists wxGTK files in its file lists
etc. All this needs to be changed in addition to the usual MinGW changes
(adding mingw32- to the package name, changing the BRs to the MinGW
version, tweaking the summary and description, using the MinGW macros where
appropriate).
I also am not understanding what you mean by "a different
wxWidgets
backend"?
wxGTK is a different backend than the W32 one.
Kevin Kofler