https://bugzilla.redhat.com/show_bug.cgi?id=1279587
--- Comment #22 from fujiwara <tfujiwar(a)redhat.com> ---
(In reply to srakitnican from comment #21)
> Correction:
>
> % env XMODIFIERS=@im=none wine LFS.exe
This also eliminates stuck key effect, yes!
OK, good to hear the result.
Probably I think the game does not need input methods and the workaround works
fine for that gamers.
Probably I will leave this bug.
But maybe I know the change caused this bug.
https://github.com/ibus/ibus/releases/tag/1.5.11
ibus has reverted asynced key events to synced key events since 1.5.11 because
X11 application causes a freeze.
You can bring back the change with the following way:
1. Run `ibus exit`
% ibus exit
2. Set IBUS_ENABLE_SYNC_MODE=0 for /usr/libexec/ibus-x11 with root user
# mv /usr/libexec/ibus-x11 /usr/libexec/ibus-x11.orig
# vi /usr/libexec/ibus-x11
# cat /usr/libexec/ibus-x11
#!/bin/sh
export IBUS_ENABLE_SYNC_MODE=0
${0}.orig $@
3. Run `ibus-daemon`
% ibus-daemon --xim &
Currently I don't know which ibus, wine, lfs has the root cause but I cannot
launch lfs and seems lfs is a closed source code.
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